One2Six CSM shuffling machine

beyondbj

Well-Known Member
#1
anyone can surely confirm

the cards just played last round will not come out in the next round

if so , how many cards are surely wont come out ????
 

beyondbj

Well-Known Member
#5
I noticed the dealer are request

waiting all the cards from last round being eaten by the CSM

before they can begin the next game

so it seems to confirm the next game has chance to mix up the last hand cards
 
#6
When a round finished, there are some cards waiting at the exit(not in the wheel), they will not mix up with any other cards. Whenever there are 10 cards left(or 9, not sure about this), another pack of cards will be loaded from the wheel. The max number of cards for each loading is 10.
 

beyondbj

Well-Known Member
#7
taipafan said:
When a round finished, there are some cards waiting at the exit(not in the wheel), they will not mix up with any other cards. Whenever there are 10 cards left(or 9, not sure about this), another pack of cards will be loaded from the wheel. The max number of cards for each loading is 10.

so the only way to get a bit advantage is to only

open one hand in the next round if the TC >1 for opening 3-7 hands small bets each time

but its still not enough to beat the csm
 

Elhombre

Well-Known Member
#11
Hi ---fan, these machines don't shuffle random.
But it's very hard to get an advantage.
It should be possible for a very good squenzer, who remembers more than
20 sequenzes, always the "youngest" to get one more ace as usual.
Every 6-7th card instead of every 13 th as upcard.
There are flux too.
The question is: does the gain is worth the efford ?

One thing I promise, trying to sequence CSM's is the best training tool
for handshuffled games with the special opportunities.

I repeat myself, the world record of remembering a deck of cards is
26 seconds by Ben Pridmore. Try to get there.
And then you see many things at BJ, you never have seen before.
:cool2::cool2:

the best rainer,------ i have big toothache today, not good for training.
 

Elhombre

Well-Known Member
#12
The question is: does the gain is worth the efford ?

OK, one thing I must say to this topic, to catch an ace is a feeling like
hunting fever, alone to be successful makes much fun, not alone to get the money.
And I like to exercise my brain,it's much fun, I will not miss it.
rainer
 
#14
Hi guys!

The last saturday I went to the casino (Casino of Madrid, Spain) and they are using the One-2-Six CSM machine.

So I'm started to think the best way of beating this machine (or the way that we can take some advantage).

Here I explain some thoughts that I want to share with you (the idea is talking and share yours opinions):

First of all, we need to develop a new system of counting cards. The methods used before the CSM appeared were working very well, but today this isn't very usable. As Sonny talked about it a few post ago :D

The old methods used the information of the past to know the future (it's sound very well this phrase :D). The new method needs the information of the present to give information to the present (microcounting), because the CSM as far I concerned (reading the patent) could mix the last cards played. We need to clarify this to make a simulation on Java that I'm working on.

So, for take the maximum information possible we need to play in a table with other 6 persons. And play in the last position.

All the information that we can track is a counting of the played cards and the dealer card. This way if Player1 hits four cards we have more information about the cards that the CSM has and the probability that a high card or lower card could reach you. This continues until the dealer reaches to your position.

Depending of the dealer card value and the table global counting you could make a probabilistic decision of if better hit, surrender, double, split, etc

Because the CSM (as prior is untraceable, of course this is false :D) the count will be reset at the end of the current play.

I know that all I explained it isn't the panacea for beating the CSM and maybe it could possible be wrong :laugh:

So all I want is share this thoughts and tell you that I'm developing a simulator of One-2-Six in Java in order to take some kind of advantage.

When I have something working I'll liberate the code to share with you :joker:

If anybody wants to work with the code please contact with me sending a PM

All information about One-2-Six is welcome ;)

And ... sorry guys if my English isn't good enough :sad:
 
#15
Study the machine carefully, you will find it is (Ace)trackable.
Use differnet methods...4 decks=on top, 6 decks=on bottom...if you know my way, you know what I am talking about.
 

beyondbj

Well-Known Member
#16
axold said:
Hi guys!

The last saturday I went to the casino (Casino of Madrid, Spain) and they are using the One-2-Six CSM machine.

So I'm started to think the best way of beating this machine (or the way that we can take some advantage).

Here I explain some thoughts that I want to share with you (the idea is talking and share yours opinions):

First of all, we need to develop a new system of counting cards. The methods used before the CSM appeared were working very well, but today this isn't very usable. As Sonny talked about it a few post ago :D

The old methods used the information of the past to know the future (it's sound very well this phrase :D). The new method needs the information of the present to give information to the present (microcounting), because the CSM as far I concerned (reading the patent) could mix the last cards played. We need to clarify this to make a simulation on Java that I'm working on.

So, for take the maximum information possible we need to play in a table with other 6 persons. And play in the last position.

All the information that we can track is a counting of the played cards and the dealer card. This way if Player1 hits four cards we have more information about the cards that the CSM has and the probability that a high card or lower card could reach you. This continues until the dealer reaches to your position.

Depending of the dealer card value and the table global counting you could make a probabilistic decision of if better hit, surrender, double, split, etc

Because the CSM (as prior is untraceable, of course this is false :D) the count will be reset at the end of the current play.

I know that all I explained it isn't the panacea for beating the CSM and maybe it could possible be wrong :laugh:

So all I want is share this thoughts and tell you that I'm developing a simulator of One-2-Six in Java in order to take some kind of advantage.

When I have something working I'll liberate the code to share with you :joker:

If anybody wants to work with the code please contact with me sending a PM

All information about One-2-Six is welcome ;)

And ... sorry guys if my English isn't good enough :sad:
any way to crack this 126 machine??

can u pm me for any details ?
 

Elhombre

Well-Known Member
#17
@axold---- me and my family went for many years to Spain, in the greater area of Barcelona.
First I was at the casino of Sittges and at that time I knew not so much about counting, but what I saw there were about 6 tables with handshuffling.
A very easy shuffle and I laught, my dream was, to go there very often and make a living of BJ.
But unfortunatedly the bastards of the casino switch over in the next years
always more to CMS's and the ploppies and Asiens played to game as well.

OK today I know more and how to beat the 1to6 , but is the efford
worth the gain ?, if you like, we could become in contact.
regards rainer
 
#18
Does it matter how many rounds the dealer deals prior to placing the slug backinto the CSM... In Panama City Panama they are dealing 5 rounds before putting the slug back into the shuffler? a little over a deck on average, is this normal? Playing on this machine is new to me, I usually avoid them however not many other games to play.
 

UK-21

Well-Known Member
#19
From the House's point of view it is preferable to only re-insert the cards when a deck to a deck and a half are in the discard, as it reduces the possibilities of jams and down time, and where cards are damaged having to arrange for a completely new set of cards to be inspected and brought into play. Sounds to me like someone at the casino has thought about it.

Newb99
 
#20
Thanks, does this impact the players prospective? with 1-1 1/2 decks being consumed and as posted earlier playing the thirdbase side for hitting /play decisions based on exposed cards? its the consumed cards that I am inetrested in, when I have played on King where the dealer leaves a slug of 5+ rounds that on third base I have done well. Thanks for the input.
 
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