Thorpes Ultimate Count

1357111317

Well-Known Member
#1
Now I will say right off the bat that I have NO intention of ever beginning to think about learning this count but I do have a simple question about it. Why are 5s and 4s considered worse for the player than a 6? Wouldn't you rather be at a 14 instead of a 16?
Thorpes count

2,3,4........9,X,A

5,6,8,11,6,4,0,-3,-7,-9
 
#2
1357111317 said:
Now I will say right off the bat that I have NO intention of ever beginning to think about learning this count but I do have a simple question about it. Why are 5s and 4s considered worse for the player than a 6? Wouldn't you rather be at a 14 instead of a 16?
Thorpes count

2,3,4........9,X,A

5,6,8,11,6,4,0,-3,-7,-9
That's not the only rationale behind system tags. The 5 is a great card from the dealer's perspective because he can hit any stiff and make his hand with a 5. A 4 could leave him at 16 and a 6 could bust him. The EoR of each card is based on a whole lot of things, not just what will happen if you get one with a 10.
 

EyeHeartHalves

Well-Known Member
#3
A.M. already answered your question but I just wanted to add that I don't think another system, using integers, would have a better betting correllation than TUC.

I practiced it for like an hour and got down to about 45 seconds per deck. That said, it's like a Level 11!

Halves also counts the 5 differently and has the second or third (Griffin lists one other system with a higher BC than Halves but I don't know the name of it.) highest BC and it's only a Level 3.
 

FLASH1296

Well-Known Member
#4
The FIVE [5] in Card Counting.


In the first edition of "Beat the Dealer" (1962) and in Uston's "Million Dollar Blackjack "The Ace-Five Count" is presented. At a GOOD single deck game with good penetration all one needs to count is the ACES and FIVES to gain a nice edge. This count is otherwise worthless.

Level 2 and level 3 counts ordinarily count the 5 [or the 5 and the 4] with extra weight.

The "effect of removal" is highest for the 5 but the 4 is also very powerful.

Thus, the Hi-Opt II - the strongest (practical) count for hand held games - counts only the 5's and 4's at +2 and the 2,3,6,7 as +1

The covert reason for Level 2 counts is that not only are they more accurate at identifying your advantage, but since surveillance and pit critters and counter catchers ALL use Hi-Lo, you may be seen as playing sloppily when in fact you are playing a stronger game than they know.

Lets say you are playing a nice DD game and using Hi-Opt II [with side-counted Aces] and there is a flood of 2's and 3's depleted and surveillance thinks that you have a plus count but you bet minimally because you don't.

Now, the next deal, you see lots of low cards dealt, but you have reached 75% pen, it is the final hand, but all 8 aces have been played, you leave the table - and they mark you as a non-counter.

You return to the table and on the next shuffle there are no Aces dealt but all the 5's have been dealt. It is the 50% penetration point, Hi-Lo looks like it is neutral or negative. In reality your Hi-Opt II True Count is +16 -- which equates to an advantage shift of 4% You have 2 hands out at your MAX bet, since you now have an e.v. of between +3.6% and +.3.8%, depending on the house rules. You realize that this is double the edge that you require to shove lots of your chips across the felt.

The pit sends over a host to offer you a gourmet dinner and a suite; you act humble and grateful, but you are smiling inwardly basking in the glow of the certain knowledge that you really know what you are doing.

You have arrived.

Think about it!

 

Brock Windsor

Well-Known Member
#5
1357111317 said:
Now I will say right off the bat that I have NO intention of ever beginning to think about learning this count but I do have a simple question about it. Why are 5s and 4s considered worse for the player than a 6? Wouldn't you rather be at a 14 instead of a 16?
Thorpes count

2,3,4........9,X,A

5,6,8,11,6,4,0,-3,-7,-9
In an S17 game, the dealer can be dealt a pat hand with a 6 up, while with a 4 or 5 up she is guaranteed to draw a third card. In an H17 game I think the EOR of a 6 would be increased but have not seen a sim. As AM said there are many factors.
BW
 
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