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  #1  
Old August 8th, 2008, 11:03 AM
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sagefr0g sagefr0g is offline
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me thinks there are other ways of preserving bankroll other than say playing a strong game card counting.
well maybe i lied a bit.
lets say maybe card counting, with of course strong basic strategy.
but point being maybe not so strong of card counting but trying to stay at least in the counters ballpark aka fuzzy count.
but the really point would be watching your bottom line and long as things are going well be happy.
if they (shudder) don't go so well then yeah get with the strong game card counting and the heavy duty orthodox stuff.
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mr fr0g MMOA honorary predator
STRENGTH - HONOR - HEART
that's my take on it your mileage may vary.
for senior citizen fuzzy count click link:
http://www.youtube.com/watch?v=DrTiP4ZIUfI
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  #2  
Old August 8th, 2008, 11:20 AM
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Canceler Canceler is offline
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Originally Posted by sagefr0g View Post
if they (shudder) don't go so well then yeah get with the strong game card counting and the heavy duty orthodox stuff.
The Mayor used to say that your goal for blackjack should be to always play as well as you possibly can.
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  #3  
Old August 8th, 2008, 11:25 AM
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sagefr0g sagefr0g is offline
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The Mayor used to say that your goal for blackjack should be to always play as well as you possibly can.
i'll bet he changes his tune once he gets to be my age or at least my mental capability age.
he ought to figure something out that he could apply in his retirement years lol. even the Mayor might slow down eventually. but he is still gonna wanna have a life. maybe play some blackjack for fun and still not lose his a$$.
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best regards,
mr fr0g MMOA honorary predator
STRENGTH - HONOR - HEART
that's my take on it your mileage may vary.
for senior citizen fuzzy count click link:
http://www.youtube.com/watch?v=DrTiP4ZIUfI
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  #4  
Old August 8th, 2008, 11:32 AM
blackjack avenger blackjack avenger is offline
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Quote:
Originally Posted by sagefr0g View Post
me thinks there are other ways of preserving bankroll other than say playing a strong game card counting.
well maybe i lied a bit.
lets say maybe card counting, with of course strong basic strategy.
but point being maybe not so strong of card counting but trying to stay at least in the counters ballpark aka fuzzy count.
but the really point would be watching your bottom line and long as things are going well be happy.
if they (shudder) don't go so well then yeah get with the strong game card counting and the heavy duty orthodox stuff.
By playing a weak game your variance gets so high that it will be hard to get ahead, stay ahead and most importantly your bankroll will be in danger.

Fuzzy count is akin to a very weak count. Run some sims comparing weak, med and strong games. Try some with indices and without. Try some with the same bets and watch how the ROR rises with the weak counts.

The long run numbers for those weak counts/styles are rather high.
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  #5  
Old August 8th, 2008, 11:34 AM
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sagefr0g sagefr0g is offline
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Originally Posted by blackjack avenger View Post
By playing a weak game your variance gets so high that it will be hard to get ahead, stay ahead and most importantly your bankroll will be in danger.

Fuzzy count is akin to a very weak count. Run some sims comparing weak, med and strong games. Try some with indices and without. Try some with the same bets and watch how the ROR rises with the weak counts.

The long run numbers for those weak counts/styles are rather high.
great ideas. thank you avenger.
__________________
best regards,
mr fr0g MMOA honorary predator
STRENGTH - HONOR - HEART
that's my take on it your mileage may vary.
for senior citizen fuzzy count click link:
http://www.youtube.com/watch?v=DrTiP4ZIUfI
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  #6  
Old August 8th, 2008, 12:12 PM
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sagefr0g sagefr0g is offline
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Originally Posted by blackjack avenger View Post
By playing a weak game your variance gets so high that it will be hard to get ahead, stay ahead and most importantly your bankroll will be in danger.
....
just to reiterate. you make a good point here.
like what i was talkin where say one plays a weak game and watching the bottom line. if it goes bad then play a stronger game.
sorta like running on a treadmill isn't it.
__________________
best regards,
mr fr0g MMOA honorary predator
STRENGTH - HONOR - HEART
that's my take on it your mileage may vary.
for senior citizen fuzzy count click link:
http://www.youtube.com/watch?v=DrTiP4ZIUfI
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  #7  
Old August 8th, 2008, 03:51 PM
blackjack avenger blackjack avenger is offline
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Default Unlimited Endurance?

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Originally Posted by sagefr0g View Post
just to reiterate. you make a good point here.
like what i was talkin where say one plays a weak game and watching the bottom line. if it goes bad then play a stronger game.
sorta like running on a treadmill isn't it.
Not quite a treadmill
The casino has an unlimited bank, players do not
So if one plays sloppy they may fall off the treadmill

Also, a player may stop because they just don't win; forget simply losing, or not win enough due to sub ability play.
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  #8  
Old August 8th, 2008, 03:56 PM
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sagefr0g sagefr0g is offline
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Originally Posted by blackjack avenger View Post
Not quite a treadmill
The casino has an unlimited bank, players do not
So if one plays sloppy they may fall off the treadmill

Also, a player may stop because they just don't win; forget simply losing, or not win enough due to sub ability play.
is that a way of saying the crap negative fluctuation results in positve ev play
is a necessary evil?
i always wondered about that.

i kind of don't think it is but i kind of think it's always gonna be a part of the mix.
__________________
best regards,
mr fr0g MMOA honorary predator
STRENGTH - HONOR - HEART
that's my take on it your mileage may vary.
for senior citizen fuzzy count click link:
http://www.youtube.com/watch?v=DrTiP4ZIUfI
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  #9  
Old August 11th, 2008, 08:29 PM
Kasi Kasi is offline
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Quote:
Originally Posted by blackjack avenger View Post
By playing a weak game your variance gets so high that it will be hard to get ahead, stay ahead and most importantly your bankroll will be in danger.

Fuzzy count is akin to a very weak count. Run some sims comparing weak, med and strong games. Try some with indices and without. Try some with the same bets and watch how the ROR rises with the weak counts.

The long run numbers for those weak counts/styles are rather high.

I still don't understand what you mean by a "weak" game.

Like, if the Weekend Warriors only spread 1-4, instead of 1-24, that might be considered "weak" but the game itself is unchanged. Variance in dollars or units per hand goes way down as does ROR. Win % goes way down too lol.

I know what you're saying lol but, hey, we should be on point counter-point lmao.
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