Sounds like you cancel 2 or more card combinations with hi lo but you do not do that with RPC? Work on canceling with RPC.
Occasionally arriving at a table late and scanning the opening hand before the dealer picks up the cards is not that difficult nor important in the long run. It should not happen that often nor does the occasional RPC error due to the speed of the situation invalidate the strength of higher level counts.
RPC is better, especially with wonging. It is better by about 5% which is a lot!
If you play every weekend and if RPC improves your play by 2% that means you could take a weekend off and make the same amount as with hi lo or play that extra weekend and pocket the extra income.
How can one make the argument to drop a higher level count in order to use hi lo so one can employ other techniques? One is trading one task for two which to me does not sound easier.
Flip the argument, if you use hi lo and shuffle track you may be doing no better then just using a stronger count. Of course this is variable dependent.
The error argument:
So to prevent the possibility of an error using a higher count you should use a lower level count with built in errors!


With hi lo you are:
over counting the 2
under counting the 5
missing the values of 7 and 9
This is why hi lo is not as strong as the higher level counts because of these built in errors.
Once you get past the math which count to use is a personal decision. If you don't think the extra effort is worth it then it is no crime in switching back but RPC is superior.