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Old November 19th, 2008, 03:52 PM
rollem411 rollem411 is offline
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Default Qfit...Cvdata and tips

Qfit, I'm trying to figure out just how much of my tipping is costing me in the long run. Is there an option in CvData that I can use to factor in costs for tipping the dealer every few shoes or every winning session?? I didn't see it, but the nuances page has a lot to offer and maybe there is a way to factor that in. If not, it's still a great program that has helped a lot thus far. thanks
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Old November 19th, 2008, 09:55 PM
callipygian callipygian is offline
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Quote:
Originally Posted by rollem411 View Post
I'm trying to figure out just how much of my tipping is costing me in the long run.
Tips per hand * hands per hour = Tips per hour

Just subtract it from whatever EV CVdata spits out; the variance remains unchanged.
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Old November 20th, 2008, 07:06 PM
Kasi Kasi is offline
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Quote:
Originally Posted by rollem411 View Post
Qfit, I'm trying to figure out just how much of my tipping is costing me in the long run. Is there an option in CvData that I can use to factor in costs for tipping the dealer every few shoes or every winning session?? I didn't see it, but the nuances page has a lot to offer and maybe there is a way to factor that in. If not, it's still a great program that has helped a lot thus far. thanks
I don't know about CVDATA but I guess there are ways to figure how often you are ahead in sessions of so many hours or hands. I think you're supposed to have more winning sessions than losing sessions and when you have a winning session you win more per winning session than you lose per losing session. Which might mean you might be tipping 2 out of 3 sessions. And maybe on more money if it's based on winnings.

If you are funding tipping out of your BJ roll, like it's a cost of doing business or something, not only does it reduce EV but I'd think it would have to increase risk too since, once paid, it will never be re-invested in the bankroll?

If you were to include tipping as an expense in computing original spread and risk, maybe it might even change that calculation? Tip 1 unit every 3 hrs with a 1000 unit roll, 3000 hours later you've given away your original roll.

Anytime you start removing winnings from original roll and not leaving them as part of your current roll, it has to effect risk doesn't it?

But, if it's a cost of doing business, and a fixed expense you feel you must pay to play BJ, why draw the line there? Why not include the cost of your gas to drive to the casino, maybe waitress tips, etc too?

So my way is just count tipping as an expense funded out of non BJ roll. If you tipped $10 and finished $100 ahead, then pretend you won $110 from your BJ play that session and you owe your BJ roll $10 lol. Just seems alot simpler to me lol.

But no doubt CVDATA can handle it lol. Maybe as some camo play or something lol?
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