Why is 50% penetration in 2 decks worse than 75% in 8 decks

Thunder

Well-Known Member
#1
Just out of curiosity, why do we counters prefer say a 75% penetration 8 deck game vs say 50% two deck game? I would think since the two deck game has only 1 deck remaining after the cut card vs 2 for 8 decks, that you would get more favorable counts with the two deck game. In addition because the distribution is lower in the 2 deck game, you'd more likely be getting the cards you expected.
 

callipygian

Well-Known Member
#2
Thunder said:
Just out of curiosity, why do we counters prefer say a 75% penetration 8 deck game vs say 50% two deck game?
Is that a fact? I'm not sure it is.

Thunder said:
I would think since the two deck game has only 1 deck remaining after the cut card vs 2 for 8 decks, that you would get more favorable counts with the two deck game. In addition because the distribution is lower in the 2 deck game, you'd more likely be getting the cards you expected.
This would be more or less my reasoning that 50% on 2-deck is better.

75% penetration on 8 decks is better in places where you can Wong effectively - because there are zillions of games with 6-8D/75% penetration, you almost never have to play at negative counts.
 

bjcount

Well-Known Member
#3
For a simple response, the more cards unseen behind the cut card, decreases the inherent value of your count aka floating advantage. There is actually much more to it then that. I will run a quick sim for you to show the comparisons. of dd 50% 1-4 spread vs 8d 75% 1-12 spread. I wouldn't agree that that 2d is better in this instance - you are seeing only 50% of the cards. In the 8d when you have the advantage there is the possibility that it could run much longer then just a few hands, but as said by callypian, if you wong then the 8d works much better for you then the results below which are play all.

Top sim is dd 1-4 spread at 50% pen
Btm sim is 8d 1-12 spread at 75%pen

BJC
 

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White Guy

Well-Known Member
#5
That Sim looks fairly easy to use exactly what I am looking for. Which one is it?? Would it change signifigantly with 1-8 spread at DD??
 

bjcount

Well-Known Member
#6
White Guy said:
That Sim looks fairly easy to use exactly what I am looking for. Which one is it?? Would it change signifigantly with 1-8 spread at DD??
It's CVData and I ran a quick sim but there are many options to modify. The DD with a 1-8 would be higher score. If you used cvcx it would build the optimum spread for you. Here are the results for simple 1-8 spread 2u increase per TC 0=2u, tc1=4u, etc...
Can you get away with 1-8 on dd?


BJC
 

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#7
Thunder said:
Just out of curiosity, why do we counters prefer say a 75% penetration 8 deck game vs say 50% two deck game? I would think since the two deck game has only 1 deck remaining after the cut card vs 2 for 8 decks, that you would get more favorable counts with the two deck game. In addition because the distribution is lower in the 2 deck game, you'd more likely be getting the cards you expected.
Because in an 8/2 game you have 6 decks for a positive count to develop, and you can deal out an awful lot of small cards in 6 decks. In a 2/1 game by the time you get any kind of a count it's time to shuffle.

Also you can do the backcounting and extreme spreads in an 8D game that you could never get away with in a DD game.
 

moo321

Well-Known Member
#8
It depends on the spread for both. If you're spreading 1-10 on the double deck and using some indices, you're probably better off. If you back-count the shoe, it's WAY better.
 

EasyRhino

Well-Known Member
#9
Automatic Monkey said:
Because in an 8/2 game you have 6 decks for a positive count to develop, and you can deal out an awful lot of small cards in 6 decks.
Also, once you get to that high count, you have a better chance of the high cards finally coming into play, as well.
 

Thunder

Well-Known Member
#10
EasyRhino said:
Also, once you get to that high count, you have a better chance of the high cards finally coming into play, as well.
Why would you have a better chances of high cards coming your way in an 8 deck game at TC=+3 vs in a 2 deck game with TC= +3? I would argue the exact opposite since the distribution is a lot lower in a 2 deck game.
 

Thunder

Well-Known Member
#11
Also I would think that in a 2 deck game, you're more likely to have good counts than in an 8 deck shoe. Think about it this way.. I often go 3,4 shoes in an 8 deck game with 75% penetration without seeing a good count come to fruition. In a 2 deck game with 50% penetration, I would imagine it wouldn't take nearly as long to see a good count. Yes the good counts probably wouldn't last as long but at least you wouldn't have as long of a wait to see them.
 

EasyRhino

Well-Known Member
#12
a TC +3 game where there is still 60% of the shoe playable means there's a better chance that, at some point, the high cards will come out. If there's only 10% of the shoe playable, there's a greater chance the cards won't come out.

At an extreme level, the true count doesn't matter at all if the dealer's already shuffling.
 

Kasi

Well-Known Member
#13
Thunder said:
Also I would think that in a 2 deck game, you're more likely to have good counts than in an 8 deck shoe. Think about it this way.. I often go 3,4 shoes in an 8 deck game with 75% penetration without seeing a good count come to fruition. In a 2 deck game with 50% penetration, I would imagine it wouldn't take nearly as long to see a good count. Yes the good counts probably wouldn't last as long but at least you wouldn't have as long of a wait to see them.
It's like you say, you do haver higher frequencies of +counts in a 1/2 game than a 6/8 game.

All things being equal, I'd guess counters would prefer a 1/2 game over a 6/8 game.

As others said, one just can't spread 1-16 in DD or even 1-8 and expect to be around long. I don't think you can back-count DD games for the most part, not sure.

Not to mention access to DD games, maybe.

Ultimately, what makes a game "better" is how you can bet that game vs another.

It ain't the meat, it's the motion :)
 

Pelerus

Well-Known Member
#14
One question I always pondered in regard to penetration comparisons between two games: what is the difference in cutoff ratio necessary to make an 8 deck game superior to a 6 deck game?

For example, most here I believe would agree that a 1.5/6 is superior to a 2/8, as the penetration is 75% in both cases and, all else being equal, a 6D is superior to an 8D. But what about 1.5/6 (75%) and 1.5/8 (81%)?

This question has some current implications for me, since I promised myself that I wouldn't play any 8 deckers in Vegas, those being all that I have available in CT now. But I am seeing a lot of 1.5/8 listed alongside 1.5/6, yet very few >1.5/6. So might it be just worth it to play those 1.5/8s in Vegas too? (I hope not!)
 

Unshake

Well-Known Member
#15
It might have to do something with "floating advantage" as well. Think of which is more valuable a TC of +5 with 5 decks left or a TC of +5 with 1 deck left?

See http://www.blackjackincolor.com/blackjackeffects2.htm

Compare the advantage in the Red (52 cards in ) to the Aqua (261 cards in).

I'm sure that only has somewhat of an effect but the fact that you see larger variations in counts the deeper you deal (you know more information about the remaining cards) I would think would have a big effect. I mean in one situation you have information from 75% of the cards versus information from only 50%.
 

bjcount

Well-Known Member
#16
Pelerus said:
One question I always pondered in regard to penetration comparisons between two games: what is the difference in cutoff ratio necessary to make an 8 deck game superior to a 6 deck game?

For example, most here I believe would agree that a 1.5/6 is superior to a 2/8, as the penetration is 75% in both cases and, all else being equal, a 6D is superior to an 8D. But what about 1.5/6 (75%) and 1.5/8 (81%)?

This question has some current implications for me, since I promised myself that I wouldn't play any 8 deckers in Vegas, those being all that I have available in CT now. But I am seeing a lot of 1.5/8 listed alongside 1.5/6, yet very few >1.5/6. So might it be just worth it to play those 1.5/8s in Vegas too? (I hope not!)
After running some quick sims heres how it works out. The scores are rounded.
Hilo complete 1-12 spread playall, DAS, LS, S17
4.5/6 SCORE 29
6.5/8 SC 25
6.75/8 SC 30
7/8 SC 38

BJC
 

21forme

Well-Known Member
#17
Is great pen in 8D all that it's cracked up to be?

If you're playing all, the above sims are valid. However, if you wong out at -1, there will be plenty of 8D shoes you never get past a couple of decks, so the pen doesn't matter.

Bjcount - how about repeating the above sims with a wong out point at -1?
 

bjcount

Well-Known Member
#18
21forme said:
If you're playing all, the above sims are valid. However, if you wong out at -1, there will be plenty of 8D shoes you never get past a couple of decks, so the pen doesn't matter.

Bjcount - how about repeating the above sims with a wong out point at -1?
More members should be using CVData, You can see how valuable a tool it is even for recreational players. I added a couple of other games for comparisons.

As requested:
Rules: wo=<-1, das, ls, s17 - SCORES are rounded, 1-12 spread, leave table at wong out (do not re-enter shoe in play).
7/8 SCORE 101
6.75/8 SC 87
6.5/8 SC 78
5/6 SC 122
4.5/6 SC 88

Deeper Pen has significant benefits, even if wonging.

BJC

PS: we openly discuss these issues which can hurt us as spies review these boards and pick up pointers.
 
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jack.jackson

Well-Known Member
#19
No doubt! I'll be busting mine out tomorrow and getting back into it.

It and other programs were crashing my PC, due to a Bad Memory stick. Thats now fixed!
 
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