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March 30th, 2009, 10:03 AM
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Senior Member
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Join Date: Aug 2008
Posts: 368
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SD and DD games - typcial pen levels
i have never had the chance to play SD or DD. I am looking to complete some probability modelling with CVD and need to input the pen levels.
Would anyone be happy to comment on typical pen levels for SD and DD games?
do the pen levels tend to vary with the table minimums?
Thanks in advance for any comments.
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March 30th, 2009, 10:14 AM
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Executive Member
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Join Date: May 2006
Location: NYC
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For DD, I'd say the average is about 50%, which is bad. About the best you'll find is 75%. a few games give 55-65%.
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March 30th, 2009, 10:43 AM
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Location: Sunny Southern California
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50% is what i encounter 50% of the time. 60% is findable let's say 30% of the time, and 70% is about the upper limit you can expect to find maybe 20%.
this is for CA and NV DD games that i've played over the past 1 year.
Most likely if you find a house cutting 50% everyone in house will cut that. when the pen can vary, it usually will!
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March 30th, 2009, 10:49 AM
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thanks for these very quick responses. so for the purposes of modelling i could use pen level at 5% increments say 50, 55, 60, 65, 70 and 75.
i had thought that the SD/DD pen levels are likley to vary significantly from
4D/6D, so i am glad i asked!
thanks again.
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March 30th, 2009, 12:54 PM
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Location: Midwest
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I've seen double deck as shallow as 40%, and a little over 80%. In the Midwest, 50-55% is typical. Other places, you get into the sixties pretty commonly.
Single deck is usually dealt by "rule". Rule of five is most common, while rule of six is usually good. I've never seen rule of seven, but I have seen dealer who dealt rule of seven with certain combinations of players.
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March 30th, 2009, 03:14 PM
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Quote:
Originally Posted by Mimosine
50% is what i encounter 50% of the time. 60% is findable let's say 30% of the time, and 70% is about the upper limit you can expect to find maybe 20%.
this is for CA and NV DD games that i've played over the past 1 year.
Most likely if you find a house cutting 50% everyone in house will cut that. when the pen can vary, it usually will!
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Do you think it would make sense, to start playing 2 hands, (play-all) when pen is 50% or less, to try an compensate? For example, if your +EV is about 1 unit, w/50% pen, for 1 hand only(1-5) wouldnt it be feasible to try and implement two-hands, for a +EV of 2units?
This way, you can always control 2 hands and perhaps get away with a bigger spread, opposed to when speading to 2 hands. Also, if double table min is required, you can just revert to the lowest min table. For example you could play 25x25 w/a 1-5 spread(125x125) on a $10 min table, provided you had the BR of course.
Seems to me this method could also be a good alternative to wonging.
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March 30th, 2009, 08:59 PM
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80% can be found if you know where to look.
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March 31st, 2009, 09:33 AM
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Senior Member
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Join Date: Aug 2008
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Quote:
Originally Posted by Blue Efficacy
80% can be found if you know where to look. 
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thanks for your comment. presumably you are referring to DD, right?
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March 31st, 2009, 10:09 AM
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Member
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Join Date: Mar 2009
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palms used to have incredible pen a few years ago, and then dumped the game. they recently brought it back and its now 50%. that sucks pretty bad.on the flip side there are alot more dd games in vegas now, but the pen is definitely worse than a few years ago.
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March 31st, 2009, 10:11 AM
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Quote:
Originally Posted by jack,jackson
This way, you can always control 2 hands and perhaps get away with a bigger spread, opposed to when speading to 2 hands. Also, if double table min is required, you can just revert to the lowest min table. For example you could play 25x25 w/a 1-5 spread(125x125) on a $10 min table, provided you had the BR of course.
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i'm not quite good enough to say one way or another without simming it. It's a tough call. sometimes it is better to play one hand if it means you'll get an additional round in a high count, sometimes if you know the last round is coming it's good to put out two bets. i think simming is the only way to know.
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