iCountNTrack said:
In practice however the correct play is determined by calculating the expectation value of each action using combinatorial analysis and or simulations.
To expand on this point, this is because winning and losing one unit are not the only possibilities -
You might push (unless you have a stiff total for which the best non-surrender play is to stand).
You might double down, winning or losing 2 units (or again perhaps pushing).
If you have a pair you might split (and maybe resplit), potenially winning or losing a number of units. (Or again pushing, if the result balances the wins and losses).
The EV calculation is simply the sum of every possible outcome, each one weighted by its probability.
So if winning and losing do happen to be the only possibilities, and they are 25% and 75%, then the EV is (.25 * +1) + (.75 * -1) = -0.5, the same as surrender.
But the probability of winning could be <25% and surrender might not be the best option, because of the other possible outcomes besides losing.