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  #21  
Old June 10th, 2006, 09:55 PM
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Quote:
Originally Posted by zengrifter
Probably not, though AutoMonk says that a 1-20 spread gives the 6:5 games an acceptable SCORE. And 6:5 games are great for frontloading (holecard play). zg
It does, but you need to use a Zen count (Unbalanced Zen will work, Unbalanced Zen Halves {-1,1,2,2,3,2,1,0,-1,-2} is ideal), [I]and[I] there can't be more than 2 hands in the game. This analysis I did to compare the 6:5 games to the shoe games in AC, turns out there isn't much difference for straight counting. But the 6:5 games there are very crowded (and all use autoshufflers) so it's not a worthwhile approach.
  #22  
Old June 10th, 2006, 10:00 PM
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Quote:
Originally Posted by E-town-guy
Unfortunately I only have 4 deck games here.
Not unfortunately, 4D games are wonderful for single-key ace sequencing! Assuming they shuffle in a way amenable to sequencing.
  #23  
Old June 26th, 2006, 10:09 PM
Mackhack Mackhack is offline
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Hi,

who acutally in here does shuffle tracking or sequencing?

Honestly, how many times did you really get (the) a ace which you predicted?
  #24  
Old June 27th, 2006, 12:48 AM
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Quote:
Originally Posted by Mackhack
Hi,

who acutally in here does shuffle tracking or sequencing?

Honestly, how many times did you really get (the) a ace which you predicted?
Depends on the method used and the shuffle being attacked. Some games it's been as high as 20% or so. Other times it's indistinguishable from the normal rate of getting aces, just as it is when you are betting into a high count. Ace sequencing has variance and bankroll requirements just like counting does, only using different math and very different skills.
  #25  
Old June 27th, 2006, 01:00 AM
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Quote:
Originally Posted by Mackhack
Honestly, how many times did you really get (the) a ace which you predicted?
On a good day its better that 20% (2D-2hands) overall I cant tell you for sure, but its often enough that I haven't given it up -- its an enhancement to the count for me. zg
  #26  
Old June 27th, 2006, 11:29 AM
ScottH ScottH is offline
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Default Ace tracking.

What type of shuffle needs to be done in order to be able to track the aces?
  #27  
Old June 27th, 2006, 11:32 AM
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Quote:
Originally Posted by ScottH
What type of shuffle needs to be done in order to be able to track the aces?
The simpler the better. A shuffle that doesn't use many riffles and/or strips is ideal.

-Sonny-
  #28  
Old June 27th, 2006, 11:35 AM
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Quote:
Originally Posted by Mackhack
who acutally in here does shuffle tracking or sequencing?
I have about 4-5 casinos that I can sequence or shuffle track in. The rest of the time I am just counting and looking for other opportunities.

-Sonny-
  #29  
Old June 27th, 2006, 06:40 PM
Mackhack Mackhack is offline
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Hi Sonny,

how many decks are you playing in those mentioned casinos where you are able to keep track?

Which method to you use? Key card?

I read the more decks the easier the keep track. Can you confirm that?
  #30  
Old June 27th, 2006, 09:19 PM
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Quote:
Originally Posted by Mackhack
how many decks are you playing in those mentioned casinos where you are able to keep track?
Either two or six, depending on the casino. The methods that I use are most effective against DD and 6D games.

Quote:
Originally Posted by Mackhack
Which method to you use? Key card?
For sequencing I usually use a double-key method, although I may use a single-key method if I am also tracking the ace through the shuffle. For shuffle tracking I just use simple cutoff tracking or shuffle mapping (sometimes called “zone tracking”) described in my "imbeciles" series. It all depends on the casino. I'll try to get away with as much as I can based on their procedures.

Quote:
Originally Posted by Mackhack
I read the more decks the easier the keep track. Can you confirm that?
It’s actually a toss-up. More decks makes it more difficult to sequence because there are more false key cards. However, the shuffles are usually simpler on the 6- and 8-deck games which makes them more susceptible. A single-deck game can easily be shuffled thoroughly (untrackable) with just a few moves while a 6-deck game will require much more work to mix the cards sufficiently. Sequencing becomes more difficult but also more likely to occur as you add decks. Being able to track the slug through the shuffle will allow you to reduce the number of false key cards greatly.

I’ll never forget the Western dealer who riffled the deck twice then held it out for me to cut. I almost sh@t myself! He was obviously clueless but I sequenced that single-deck game for about 20 minutes before he left. I never did see that guy again. Other than that one anomaly I have mostly sequenced DD games and tracked 6D games. Those are the games that are the easiest for my strategies.

-Sonny-
 

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