Quote:
Originally Posted by Ferretnparrot
The ace IS NOT WORTH 52% in this manor!!! It is only worth that if you are to be dealt it as one of your initial cards.
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I'm aware that it's only worth that much if it's one of the first 2 cards...my original post was assuming that you were playing 6 spots, and thus an ace would appear in someone's first 2 cards (though possibly in the dealer's first two cards as well).
Quote:
Originally Posted by Ferretnparrot
14 cards is not a big window, but half a deck is, and you still have an edge with half a deck, and about break even with 1 deck so as long as you can cut the card ~INTO PLAY within a deck, you wont be losing money.
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You bring up an interesting point. If you were playing on a manually shuffled single deck game, it seems then that it would be relatively simple matter to track at least 1 ace and ensure that it is cut somewhere into the first 1/2 deck (assuming random distribution, obviously other aces would be in play most of the time as well, but by ensuring that 1 is always there, you would be at a minimum diluting the house edge). If this would yield an overall edge with flat or random betting, it seems like a far less detectable way to play with +EV than counting or virtually any other AP method. You could destroy places like Reno where single deck games are plentiful and not get barred.
I also wonder if some places have at least entertained the possibility that merely cutting correctly could yield overall +EV. During a recent trip to Reno to practice counting, one of the places I went was the Grand Sierra. There, by default they do not cut the cards at all. Players can request a cut, but the dealer must call out "player cut" to the floorman. I have never seen a store that discouraged player cutting before, or that even allow games to be dealt without a cut.