Exposed card.

ScottH

Well-Known Member
#1
Let's say there is a situation where you could always get a glimpse of the bottom card of a freshly shuffled shoe. You are a team of 2, and are allowed to spread to 2 hands each if you wish. How would you best exploit such an oppurtunity and what would the advantage and variance be with these techniques?
 

Kasi

Well-Known Member
#2
ScottH said:
Let's say there is a situation where you could always get a glimpse of the bottom card of a freshly shuffled shoe. You are a team of 2, and are allowed to spread to 2 hands each if you wish. How would you best exploit such an oppurtunity and what would the advantage and variance be with these techniques?
I don't know I guess u'd just count it and adjust ur deck estimation by one card.

I guess if ur saying it would never be in play it would change the HA but by so little I'm not sure how to exploit it.

I guess if it's the last card before the card card it would be different.

Maybe others have some better thoughts lol.

And if both of u are playing to a combined roll, I'm not sure why you would even want to play 4 hands.
 

ScottH

Well-Known Member
#3
Kasi said:
I don't know I guess u'd just count it and adjust ur deck estimation by one card.

I guess if ur saying it would never be in play it would change the HA but by so little I'm not sure how to exploit it.

I guess if it's the last card before the card card it would be different.

Maybe others have some better thoughts lol.

And if both of u are playing to a combined roll, I'm not sure why you would even want to play 4 hands.
We are looking to do more than just cut a 10 into play, or cut a low card out of play. We want to cut the card to a known location to either steer it to the dealer or to one of our hands. That's what I wanted to know more about, how many cards should we cut, where should we steer certain cards, etc.

We'd want to play more hands because, let's say the dealer has a 10 showing and if we steer a 10 for the dealer's hit card he is guaranteed to bust if he takes a hit. There might be other better ways to do this, and that's why I'm asking. What do you do with certain cards exposed, and where do you want to steer them with a certain dealer card up.
 

RJT

Well-Known Member
#4
ScottH said:
We are looking to do more than just cut a 10 into play, or cut a low card out of play. We want to cut the card to a known location to either steer it to the dealer or to one of our hands. That's what I wanted to know more about, how many cards should we cut, where should we steer certain cards, etc.

We'd want to play more hands because, let's say the dealer has a 10 showing and if we steer a 10 for the dealer's hit card he is guaranteed to bust if he takes a hit. There might be other better ways to do this, and that's why I'm asking. What do you do with certain cards exposed, and where do you want to steer them with a certain dealer card up.
Well it all depends on what you're trying to do. Long ago in the distances of time when most casinos did not limit where you cut - the sucessful cuts teams used to only cut a quarter of a deck. Now as you have to cut at least a deck, you really need to learn to cut at least a deck. This is far more difficult, but still achievable.
There is a right way to play any back card, but in honesty you'd have to be very very accurate and very few players ever achieve that kind of accuracy in the casino.
You would be best learning to cut 10 and A's first, then when you are confident with them moving onto 4, 5, 6. Steer an A or a 10 to your hand, and a 4, 5 or 6 to the dealer's down card.
There has been a lot of discussion over the last couple of years of steering the 10 to the dealer bust card. This is a highly advantageous play, but i wouldn't recommend it. Very high varience. In actuality it was Bojack that brought me round to this way of thinking a few months back. If you don't get it perfect every time you lose lots of money.
The theory isn't too difficult and i can go into greater specifics if you want to ask (please do so over PM), but i will state openly that while this is a game that i know the theory of, it's not one that i've put into practice. With only 2 players, unless you are the only players at the table, it's very difficult to steer the card with any degree of accuracy, so it's not a skill that i've given any real practice.

RJT.
 
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