http://www.bjmath.com/bjmath/tcindex/i18index.htm (Archive copy)
http://www.gamemasteronline.com/Archive/BlackjackSchool/GameMasterClassics14.shtml (Archive copy)
(Dead link: http://www.thetruecount.com/Illustrious18_interactive_trainer.htm)
If you look on their, there is also the "fab 4 surrender's", which that might answer your question.
For basic stradegy alteration in regards to the house rules...here is a link to the Stradegy engine.
http://www.blackjackinfo.com/bjbse.php
(if no surrender............)
16 vs 10 is a hit at a nuetral count. That's why the index is 0.
If the count is Positive, then 16 vs 10 is a stay.
Since the index on this play is 0, it is very important, as you really don't even need a TC to make this call, you can go off the RC. (if RC is pos, its a stay, if RC is neg it's a stay).
Of course if surrender is an option, (the indexes i run w/ felt....surrender is ALWAYS the correct play on 16 vs 10, regardless of the count)
12 vs 4 is the another one that pivots alot (index of 0)
Keep in mind, as far as I am aware, I believe the Illustrious 18 was based soley off the HI-LOW system. So if one is using another counting system (such as unbalanced, or even a level 2 balanced....the index numbers will be TOTALLY different).