Perhaps the notion of "streakiness" is moot when compared over all games, but it is a qualitative way to describe some observations with probabilistic outcomes. Like Aslan said, knowing when a streak will begin or end is not the point of this.
This here is a ramble...
FLASH, you say that the Pass Line is essentially a coin flip bet. I'd agree with that in the big picture. My guess as to what makes the game streakier is the fact that most of the wagers offered do not pay even money.
What I will posit is the notion that multiplier payouts, Pass Line-multiplied level Odds bets, and the ability to wager on many bets at a high $ (as opposing to spreading to a couple BJ hands) can take a positive variance streak and amplify it to the moon. So the gist could be that craps is not necessarily a streakier game in the mindset of more winning wagers vs. losers, but more "damage" could be done to the bottom line because more money can make it on the dice table during said streak.
If you're trying to go with apples-to-apples, take a $25-5000 craps table with a full 12 people vs. a full $25-5000 BJ table. A very hot streak hits both so there are an hour-long shooter and 4 scorching hot shoes, respectively. The streak is arguably comparable, but is the effect on the casino's drop comparable? I dunno.
What makes it all so conceptual is that the argument is conditional I suppose...rarely are things apple-to-apple in the casino world in a short period of a month in one casino. If it makes sense, great. If it doesn't, I can take the claims that I'm a moron. :grin: Just thinking out loud I suppose. There are anomalies in the AC revenue report, so folks are throwing out possibilities to interpret it.
Hell, it's all a crapshoot when you boil it down :joker: