You don't always lose in High Counts:
beyondbj said:
any one discover
when big number of TC comes out early and it keep to the end of the shoe
eg TC= 6+
then we will loss contionously for the large bets
any one think very big counts will harm counters in such situations?
Although.... you have BIG loses in High Counts when the cards aren't running your way, the fact is the win/loss/tie percentages only changes very little as shown in the images below. The left image are the results of a 400 million hand sim 4.5/6d game play all which had a SCORE of 34.57.
when big number of TC comes out early and it keep to the end of the shoe
This one line alone so much more reinforces the case that deep penetration provides you the opportunity to see those high cards you are looking for.
The second image is a 200 million sim with 5.5/6d game play all (same rules as above) which had a SCORE of 91.17. The W/L/T percentages are not much different at the TC+2, but notice how the deeper pen brings in much higher TC's and more ties as the count goes TC+3 and higher while lowering the percentage of losses.
More ties, less loses in high counts with big bets... not a bad trade off.
Now compare the N0:
The first sim is 28,983
The second is 10,969
You will have to beat your head against the wall for approx. 362 hours riding that crazy wave up and down and losing those big counts more often, while the smart players waiting for the better games will have less bumps and bruises as they play only 137 hours.
One third the ride for the same result.
So I would have to guess that your playing a game with poor to mediocre pen as I so foolishly have done in the past, put up with the huge high count losses just to win it back at a snails pace in the neutral counts hour after hour, So foolish was I!
Now I'm not saying that this is the only reason for the big lose, high count routs we all encounter, but if you have encountered more then some of your counterparts, take a closer look at the game your playing.
No Voodoo here, Just my thoughts.
BJC