RJT said:
Just to clarify on this point, most of the programs involved are time dependant, i.e. they decided what to do based on the fraction of a second when the input was given. Similar to what the online casinos use.
Back to the original point, i assume that nobody know of any follow up to the Don Goren articles then?
RJT.
i was just going to say that random algorithms, for the most part are generated from a time point, that is, the time is the input into the random number generator. that being said, ASMs don't necessisarily need to rely
on a random number generator to shuffle a deck. Have any of you ever used a hand crank shuffler? or are perfect at a riffle shuffle? a few of those effectively "mix up" a deck. now if an ASM actually reordered the cards, then shuffled, or used an algorithm where the cards were scanned and had to be distributed in a certain proportion, then that is a whole 'nother ball of wax, but i'm not so sure that those machines are that complicated. (side note, i was at a casino recently outside of vegas that shuffles THEN puts them in an ASM!!!)
from my limited experience with ASMs, they are just stupid machines - i've seen the same "clumps" of cards come out of them that i've seen at hand shuffled tables. none of this long winded retort adds anything to whether or not they are beatable. if there is a random number generator, there are still ways to beat it, if they are just "dumb" machines following a shuffling algorithm then they are beatable too. the best thing to do would be to get one, or figure out how to reverse engineer the shuffle, which might require a
few hours of play with one.