I keep hearing that KO compares equally to High/Low in all the simulations that have been run.
And I know that KO is easier in not having to do a True Count conversion.
But in my last question about KO I learned that it does not work well early and late in the shoes. The way to adjust for this is to adjust the Key count as each deck is played.
So are the sims run straight up for Ko vs HL or are the adjustments made in the sims for the Key counts in order to say the two are equal?
I hope this makes sense. I do not see how KO can compare to HL straight up given this problem of early/late in KO.
Thanks
Bobp
And I know that KO is easier in not having to do a True Count conversion.
But in my last question about KO I learned that it does not work well early and late in the shoes. The way to adjust for this is to adjust the Key count as each deck is played.
So are the sims run straight up for Ko vs HL or are the adjustments made in the sims for the Key counts in order to say the two are equal?
I hope this makes sense. I do not see how KO can compare to HL straight up given this problem of early/late in KO.
Thanks
Bobp