SleightOfHand said:
I would think that the decrease in RoR is from the change in advantage from .001% to .0046%. My question is: since a break-even game is 100% RoR, what kind of betting units/ramp would one choose? Perhaps one that generates a low trip RoR? And if that is the case, what kind of parameters (hours played/trip BR) would be recommended?
yeah, i screwed that up letting the program change the ramp to get the .0046% . sorry i didn't notice that. well anyway below is that ramp giving the .0046% in the custom bets for a six grand roll and shows a higher ROR than for the nineteen grand roll. 65.7% ror for the six grand roll and 26.4% for the nineteen grand roll.
whatever, i'm not even sure we're talkin about the same thing. like when you say break even game i'm not sure what you mean. and as far as a 100% ror for a break even game, well that just doesn't sound right to me. might be right but to me if you say i'm playing a break even game then your not losing money, not winning any either, so to me that shouldn't end up being a 100% ror.
i mean usually if your just playing basic strategy (excepting for some good single deck game) then your not playing a break even game, it's a losing game, sort of a slow bleed, with a 100% ror, lol.
but to me, it would seem theoretically at least that a counter could play a break even game to where he doesn't lose or doesn't win money, just stays even. but i think table min's and chip denomination size is a good bit of what gets in the way of a counter being able to bet size and ramp so as he can just play a break even survival sort of game.
anyway that's the sort of thing i'm currently curious about. remember the chat last evening, where i was asking about me and the wife sitting at the same table just hoping to play a break even game? you told me about BJFB.
like me playing alone, i can play a near break even game or better with my measly six grand roll. thing is when my wife and i sit and play together then it's like me playing two hands all the time. and if it's play all then it's like having to bet two units at zero and negative counts instead of one unit like i'd be doing if i was playing solo. turns out to be very costly betting those two units in zero and negative counts instead of just one unit.
i guess the only really solution for us is to have a much larger bankroll in order to get that ror down if we are going to play like that.