RJT said:
If i have a 1 deck packet with 12 extra high cards, when cutting to it if i cut one card out i have a 12/52 (3/13) chance of it being one of my extra high cards. If the opposite is true and i have 12 extra low cards in a deck, what i really have is a 5 deck playzone with 12 extra high cards. So if i mistakenly cut one card out of my playzone i have a 12/260 (3/65) chance that it's one of my extra high cards.
A margin of error of one card out of a 1 deck packet is EXACTLY equal to a margin of error of 5 cards out of a 5 deck packet. No WONDER your apples to oranges comparison gives an error rate of exactly five times as much. Think about it!
I stand by my statement: "Errors cutting bad cards out of play are EXACTLY as costly as those cutting good cards in".
RJT said:
One of the most widely overlooked aspects of tracking by those who write about it or attempt it is the difference the direction of the cutting error makes.
This thread is becoming tiresome for me; reminds me of a couple of recent threads on the True Count Theorem in which some people just could not grasp it no matter HOW much the forum members explained it.