RJT said:
If you are tracking a half deck packet with a count of -12 that goes through a 2 pass shuffle the first being a stepladder and the second being a R&R on the first pass you can expect your ½ deck to get mixed firstly with another half deck which will contain on average 1.1 extra low cards, but to be conservative we’ll round to 2. This takes our count to -10 of which we can expect to keep only ¾ due to the stepladder taking us to -7.5 and assume that another 1 extra low card gets mixed in so we’ll be super conservative and round to -6.
Then the next pass – we’ve got a 1 deck packet with a count of -6 which will get mixed with a packet further 1 deck packet with an average of 1.2 extra low cards, rounding up to 2, leaving us ultimately with a total count on the packet of -4. This would give us a TC of 2 on our packet and a playable packet – albeit not a great one.
No, that's wrong. If you put a half deck through the kind of shuffle you describe, part of the packet is going to be diluted by a factor of 4 and part is going to be diluted by a factor of 8.
RJT said:
With a 2 deck packet, it will be split 1/3 of the time and 2/3 of the time it will be unaffected by a random cut (all of this is of course assuming a 6 deck shoe).
But it's not a 2 deck packet, it's a 4 deck packet (because of the factor of 8 dilution) and we don't always have 6D shoes available. This kind of game might be better off on an 8D shoe.
RJT said:
Now it doesn’t matter if some of it is cut behind the shuffle card, the section in front of the shuffle card is still going to have the same average TC.
Irrelevant. The part that is behind the cut card is EV down the toilet. You cannot disregard this when calculating the value of this kind of approach.
RJT said:
For example if half of it was cut off that would leave you with a 1 deck packet with an average count of -2, leaving you the same TC of 2. Still an advantage packet and not something you should turn your nose up at.
Now this is far from an ideal shuffle for this kind of technique, but it is still usable. I have also aired very much on the side of caution here rounding off 2.2 high cards just to ensure that I don’t over-bet. As long as I am as proficient as I should be I should always be under betting my advantage.
Underbetting your advantage is again, EV down the toilet. Never underbet your advantage. You need it to make up for the times you don't have the advantage. You've already screwed up the math seriously.
RJT said:
Of course I haven’t taken into account any dealer errors here or my packet getting split by the dealer, but this is something you would have to deal with at the time, making a decision on whether or not that packet was worth playing by visual skill alone.
Unless you are tracking the very first half-deck in the discards, it almost always will be split. When you can tell exactly by how much (probably requires locating the packet and the dealer grab to 2-3 cards), you'll be able to tell how much your advantage has changed and compensate.
RJT said:
It is far from unusual for a dealer to actually make a packet stronger rather than weaker with their uneven grabs and shuffle irregularities, so you always need to use your eyes to select the best opportunities.
But they will usually make it weaker. What you are suggesting requires tracking every part of the shoe, not just a heavy or light segment.
RJT said:
This is one of the worst possible ways that you could handle that situation and i don't know of one person who actually uses these techniques successfully who would even consider playing it that way.
I do.
RJT said:
Guarenting that you play through as many of the small cards as possible whilst having no guarentee of getting the extra high cards (you will get some of them on average, but only some - the rest will lie behind the cut card varience will balance it out, but it will not level out the extra low cards you play through). That actually creates a larger disadvantage for you.
Who said anything about playing them? You can play them if you want, but if I've cut a raft of low cards to the front of a shoe, I'm going to sit there and watch them get dealt out before I start playing.
RJT said:
And if the low cards don't come out - and this is where so many shuffle tracker wannabes fall down - the chances are you didn't make a very good job of tracking the packet. Once in a while you'll get as you put it a "rotten deal on the distribution", but if that's happening on any regular basis you are doing something wrong.
Who cares? The cards are the cards, and it makes no difference whatsoever whether they're not where I expect them to be because of dealer error, my error, or an unfortunate distribution.
In the Bible, the book of John chapter 20 says:
Code:
24Now Thomas (called Didymus), one of the Twelve, was not with the disciples when Jesus came. 25So the other disciples told him, "We have seen the Lord!"
But he said to them, "Unless I see the nail marks in his hands and put my finger where the nails were, and put my hand into his side, I will not believe it."
26A week later his disciples were in the house again, and Thomas was with them. Though the doors were locked, Jesus came and stood among them and said, "Peace be with you!" 27Then he said to Thomas, "Put your finger here; see my hands. Reach out your hand and put it into my side. Stop doubting and believe."
28Thomas said to him, "My Lord and my God!"
29Then Jesus told him, "Because you have seen me, you have believed; blessed are those who have not seen and yet have believed."
You wish to have faith in yourself, in the dealer, and in the cards falling right. There is only One Thing I have faith in, and it's not any of those. Maybe you're a better Christian than I, I have no idea, but when it comes to advantage play, when given a choice it is always better to see before believing than to accept something on faith.
Experienced AP's lunge at an opportunity to see something happen before placing a bet, rather than betting followed by guessing and hoping, which is the technique you're describing.
RJT said:
The idea is to play through more of the high cards not force the count up by seeing extra low cards. Far better - yet still far from perfect - would be to cut the low cards out of play and adjust your count up the way. As long as you are doing your calculations correctly the varience will balance itself out, you end up playing through more high cards and less low cards which is the objective of shuffle tracking.
No, never wait for variance to balance itself out when you have an opportunity to reduce variance instead. You can bet more when you reduce it. Any form of shuffle tracking involves some watching and waiting.
Besides, we've already established that a half deck track is going to be distributed among 2 to 4 decks. Do you often play games with 2-4 decks cut off? If not, you
can't steer the track fully into the cutoff; some of it will end up in the played part of the shoe. I'd rather watch it all come out up front, then I know exactly what kind of a distribution I've got before I start handling big money.
RJT said:
And just as likely, all the high cards will be in front of the cut card and you'll be playing with a higher advantage than you think you are. This effect of not being able to judge where exactly in the remaining deck these extra high cards are is already accounted for in the estimate on advantage you have from counting and hence the bet size you place.
That's not what I want. You can never eliminate all variance from this game and you have to count anyway. Move high cards up front, you have to bet your black chips up front and only hope the cards ended up where you wanted. Move low cards up front, and you can sit back and watch as your count increases. Ideally, one would want to move high cards to the end of the play zone before the cut cards, which is the same as moving low cards everywhere else, but this is something different than what we're talking about.
RJT said:
When you can guarantee that your cards are in a smaller area they your advantage rises exponentially. I’ll say again – if you are just using shuffle tracking to reduce the variance of counting and guarantee your high cards are where you say they are, then you are missing out on a huge chunk of the potential gain from shuffle tracking.
You can guarantee nothing with shuffle tracking. All you can do with it is condense some of the cards in some of the shoe, some of the time.
RJT said:
Again nobody was talking about using this instead of counting. Certainly it is a far stronger technique in the right conditions and those conditions do still exist if you are prepared to look for them, but for a shuffle like this it is a technique that is only going to reach its full potential if you can harvest packets from any point in the shoe. If you cannot manage that, then yes you should stick to counting and use this to add a little extra.
Again, that's a different kind of tracking too. There's only so much I can say about this without jeopardizing advantages for myself and others. I can't fully fault you for the bad counsel you are under, but please divest yourself from the pep talk and sales pitch briefly and listen to reason: ST is not easy and it's not a matter of training visual skills, deck estimation to a 1/4 deck isn't going to help you. The reality is that real-world shuffles leave little advantage to be had in themselves and if you are going to track packets it's best used as a boost to an already well-designed counting game.