Surrender Count for Team Play

#21
assume_R said:
For those of you who don't like level 3 counts and would prefer a level 2 count, you can multiply the relative EOR's by 5/100 instead of 9/100 and get the following balanced count:

2 - A:
0, 0, 1, 2, 2, 1, -1, -1, -1, 0

I like this! Surprised the 88 vs. 10 isn't a little lower though, usually if you make that risk-averse it comes out to be a surrender just a little bit positive.

This count probably hits really hard on a few hit/stand decisions too, 15 vs. 10 being one that comes to mind. Just like if you had a team member at the table doing an insurance count you'd ask him if you hit 12 vs. 2, you'd probably ask a surrender counter if you'd hit a multi-card 14/15 vs. 10.
 

assume_R

Well-Known Member
#22
Automatic Monkey said:
I like this! Surprised the 88 vs. 10 isn't a little lower though, usually if you make that risk-averse it comes out to be a surrender just a little bit positive.
Well, remember it's not as accurate for the 8-8 as it is for the 7-7 because it counts the 7 as valuable, which isn't correct for 8-8.

And yes these aren't RA because that is player dependent.
 
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