Is this beatable?

#1
New account, for personal reasons.

6 Decks, 75% penetration, Stands on soft 17, Double 9,10,11, Double after split allowed, No re split aces, Blackjack pays 3:2. No surrender, Original busted bets only.

Using high low WITHOUT illustrious 18

True count:
0 or less = 1 unit
1 = 3 unit
2 = 5 unit
3 = 7 unit
4 = 9 unit
5 = 11 unit
6 = 13 unit

Do I need a bigger spread assuming I get no heat from the pits? What should be more ideal?

Thank you for your time

Ps: Haven't watched 21 yet.

Edit: Not for pro, but 20% of income. Replaceable bankroll, 100 unit.
 
Last edited:

cardcounter0

Well-Known Member
#2
Take Insurance when count is +3 or more.
Don't hit 16 vs T in positive counts.

There. You now have added 70% of the profit you can make by using the I18 strategy deviations. Pretty simple, huh?
:)

I would make a bigger jump in bet size at +4 and +5, and only bet 2 units at +1.
 

Sonny

Well-Known Member
#3
I agree. I might try something like this:

<2 = 1 unit
+2 = 2 units
+3 = 4 units
+4 = 2 hands of 4 units
>4 = 2 hands of 8 units

This bet ramp is more profitable and it will allow you to parlay each bet so it will look fairly natural. There is more information on betting strategies in the Free Counting Resources thread above.

-Sonny-
 
#4
Thank you all very much for your replies, really appreciate it.

I went today and was on a 51unit upswing.

I decided to do a 3unit x true count above 2

Eg:

True count 3= 9 units
True count 4 = 12 units

I wish 51 unit in 3 hours was sustainable.

I am going to incorporate

Insurance on 3
12 v 3 = 2
12 vs 2 = 3
11 vs A = 1
9 vs 2 = 1

Eventually going to learn the illustrious 18
 

Sonny

Well-Known Member
#5
unknown_aussie said:
I am going to incorporate

Insurance on 3
12 v 3 = 2
12 vs 2 = 3
11 vs A = 1
9 vs 2 = 1

Eventually going to learn the illustrious 18
Start with Insurance, 16 vs. 10 and 15 vs. 10. Those three indices are more important than the other ones. You can learn the ones above too, but start with those three.

-Sonny-
 

cardcounter0

Well-Known Member
#6
Correct.
Insurance @ +3,
16 vs. 10 @ +0 and
15 vs. 10 @ +5
throw in 16 vs 5 @ +5

and the gain from these plays equals the gain from at least 17 other deviations.

Throw in double down on 9 vs 2 @ +1 and 9 vs 7 @ +3, if you want some more action.
 
#8
cardcounter0 said:
Correct.
Insurance @ +3,
16 vs. 10 @ +0 and
15 vs. 10 @ +5
throw in 16 vs 5 @ +5

and the gain from these plays equals the gain from at least 17 other deviations.

Throw in double down on 9 vs 2 @ +1 and 9 vs 7 @ +3, if you want some more action.
16 vs 5 @ +5 means what exactly?

Edit:

From wizard

Illustrious 18
Order Play Index Number
1 Insurance +3
2 16 Vs. 10 +0
3 15 Vs. 10 +4
4 10,10 Vs. 5 +5
5 10,10 Vs. 6 +4
6 10 Vs. 10 +4
7 12 Vs. 3 +2
8 12 Vs. 2 +3
9 11 Vs. A +1
10 9 Vs. 2 +1
11 10 Vs. A +4
12 9 Vs. 7 +3
13 16 Vs. 9 +5
14 13 Vs. 2 -1
15 12 Vs. 4 0
16 12 Vs. 5 -2
17 12 Vs. 6 -1
18 13 Vs. 3 -2

Of those 18, I dont think you need to split tens, and hit 12 vs 4,5,6, and 13 vs 3, the reaction you get from other players causes too much attention in my opinion, and the % gain is not that much. Correct me if I am wrong.

I will be using the following:

1 Insurance +3
2 16 Vs. 10 +0
3 15 Vs. 10 +4
4 10 Vs. 10 +4
5 12 Vs. 3 +2
6 12 Vs. 2 +3
7 11 Vs. A +1
8 9 Vs. 2 +1
9 10 Vs. A +4
10 9 Vs. 7 +3
11 16 Vs. 9 +5

I just thought of a new spread that I will be using, but where I am, there is very little or no heat from pit bosses/dealers. Only worry is the eye in the sky.

True count 1 or less = 1-2 unit (To look a little natural)
True count 2 = 2 squared = 4 unit
True count 3 = 3 squared = 9 unit
True count 4 = 16 unit
True count 5 = 25 unit
True count 6 = 36 unit
True count 7 = 49 unit (where I am max is 50 units, so betting 49 wont alert the floor)

Thoughts?
 
Last edited:

SD Padres

Well-Known Member
#9
unknown_aussie said:
New account, for personal reasons.

6 Decks, 75% penetration, Stands on soft 17, Double 9,10,11, Double after split allowed, No re split aces, Blackjack pays 3:2. No surrender, Original busted bets only.

Using high low WITHOUT illustrious 18

True count:
0 or less = 1 unit
1 = 3 unit
2 = 5 unit
3 = 7 unit
4 = 9 unit
5 = 11 unit
6 = 13 unit

Do I need a bigger spread assuming I get no heat from the pits? What should be more ideal?

Thank you for your time

Ps: Haven't watched 21 yet.

Edit: Not for pro, but 20% of income. Replaceable bankroll, 100 unit.
Hell yes! You should kill that game.........
 
#10
I went to play today, won another 70 unit, total of 120 units. I believe I got the good part of variance.

I further changed my spread

TC = 1 or less = 1 unit
TC = 2 = 4 unit
TC = 3 = 9 unit
TC = 4 = 16 unit
TC = 5 = 25 unit
TC = 6 50 unit
TC = 7 = 100 unit

Comments? Assuming I get up after I win 50 unit, and get no heat from dealers/pit bosses. Only worry is eye in the sky as mentioned.
 

SD Padres

Well-Known Member
#11
unknown_aussie said:
I went to play today, won another 70 unit, total of 120 units. I believe I got the good part of variance.

I further changed my spread

TC = 1 or less = 1 unit
TC = 2 = 4 unit
TC = 3 = 9 unit
TC = 4 = 16 unit
TC = 5 = 25 unit
TC = 6 50 unit
TC = 7 = 100 unit

Comments? Assuming I get up after I win 50 unit, and get no heat from dealers/pit bosses. Only worry is eye in the sky as mentioned.
You went from spreading 1-13 units to 1-100? Now, that WILL get you barred.
 

kewljason

Well-Known Member
#12
1-100 spread

srreading 1-100. That's sweeet! If you have the bankroll for that and can get away with it for any length of time, you should put in as many hours as possible and try to make more than 20% of your income. Also still confused by card counters suggestion earlier in thread of 16 vs 5 @ +5 as 4th strategy change. I'm hoping he meant 16 vs 9 @ +5, otherwise doesnt make much sense to me.
 
#13
Does anyone know how much advantage I have with a 1-100 spread?

I learnt the following indexes, didnt like the other ones. I might end up playing up to 4 hours a day. I decided to leave whenever I win 50 units. Especially with that spread.

I also leave when TC = -3

Insurance = 3
10 vs A/T = 4
9 vs 2 = 1
9 vs 7 = 3
16 vs T = 0 (Is it okay if running count is positive, I stand, I think that would be slightly +ev in the long run)
16 vs 9 = 5
15 vs T = 4
12 vs 2 = 3
12 vs 3 = 2
11 vs A = 1

Edit: I think its best to get the chips at a different table, so when the count is high, you dont have to change cash, but pull them out of your pocket. Changing cash over certain amount depending on the casino will require the floor the approve the transaction.

Edit: Whats a good bankroll size? Its replaceable, and not the only source of income, but I would rather never replace it.
 
Last edited:

kewljason

Well-Known Member
#14
In general I like to give people the benifit of doubt and I try to make it my practice not to judge people, however, lol, if you are not yanking our chain, you may want to continue to read and learn everything you can. Some of your ideas are completely backwards.

Generally, we try to take money off the table (ratholing or whatever you may want to call it) not the other way around. Buying in for more cash is a good thing! Also, this idea of playing a 1-100 unit spread, but walking away as soon as you get ahead by 50 units, makes no sense. You will be walking away during the positive counts when you have the advantage. In a 6 deck shoe, you play through all the slightly negative, even and low counts just waiting for the 10-15% of the time that the count goes good. This is when you make your money. This is not the time to walk away. Maybe at the end of that shoe rather than drop back to a 1 unit bet, would be ideal, but not during the high count.

As far as bankroll, That varies according to how much risk you are willing to accept, but if you are hoping not to replenish your bankroll, I would have minimum 100 large bets (10,000 units in your case). Just my thoughts.

although I am not familiar with blackjack in other parts of the world, I still find it hard to believe you can get away with a 1-100 spread for very long.
 
Last edited:
#15
I used to work in this casino.

I actually meant 500 units, not 50, whoops. And yeah, it would be at the end of the shoe.

Edit: I mean leave big chips in pocket, till count is high, but pull them out when needed

Sorry to sound like a total troll, definitely not

Edit 2: Nothing to gain from doing it, thats for sure
 
Last edited:

cardcounter0

Well-Known Member
#16
I meant 16 vs 9 @ +5, sorry for the typo.

15 vs T and 16 vs 9 both kick in at the same time: +5

My other suggestion on your spread is to get Blackjack Attack by Don Schlesinger (I have a hard cover limited 3rd Edition, signed and numbered by the Author, copy for sale LOL).

Seriously, the charts in Chapter 10 would be valuable to you. You can look up your game, even down to the penetration, and see what the optimum bet spread is and the change in EV with various adjustments to the spread.
 

kewljason

Well-Known Member
#17
apology

First of all, my apology to unknown aussie. I had no right to suggest that you may be "yanking our chain" just because I found your postings odd. I do know it is frustrating to be on here asking for advise and have others talking down to you.

You now have clarified that you meant to say walk away when you have won 500 units. Won 500 units! I cant even begin to comprehend that. lol My total bankroll is only currently about 1400 units. What I would give for a session in which I won 500 units!! of course my max bet is only 12 units. Winning 500 units with a max bet of 100 units could actually happen fairly frequently. But so too would losing 500 units.

I can only hope that someday I have the bankroll to be able to spread 1-100 and can find a place that would tolerate it.

I stick by my advise that you should continue to learn as much as you can and concur that with Card counters suggestion of BJA as a good place to start.
 
#18
The other day, I had the best run out of the 4 sessions I have done so far. I was up 300 units !!!

True count was 11, and I was betting 50 unit (max is 50 and all the other boxes were taken) till end of shoe. Needless to say, I left straight after the shoe ended since it will be too suspicious to start a new shoe with 1-2 Unit.

So I decided not to leave when I am up 500 units, but when I bet big towards the end of a shoe, and then win.

I have a pretty decent knowledge on Blackjack, and practice counting a fair bit while I was dealing the game. I must say, the biggest thing for me, and probably most people who start out card counting, is discipline. In poker, they call it tilt. You must play the same, no matter weather you are winning 100 units or losing 100 units.

This is my log so far:

Starting bankroll: 50 units (I did borrow 100 units but didnt use it and gave it back)

Session 1: +53 (Spread of 1-25)
Session 2 : +72.5 (Spread of 1-30)
Session 3: +50 (Spread of 1-100)
Session 4: +328.5 (Spread of 1-50)
Session 5: +54.5 (Spread of 1-100)


Total winnings: 558.5 Units.

They recently raised the minimum bet on nearly all the shoe games, and the maximum is still the same. My spread now looks like this:

True count:
1 or lower = 1 unit
2 = 4 unit
3 = 9 unit
4 = 16 unit
5 = 25 unit
6 = 50 unit (maximum)
7+ = 100 unit if the following conditions are met; I bet 50 unit last hand and there is an empty box (not always available where I play)

I am looking to add to my bankroll 100 unit at time where I can.

I didnt re-read what I just typed, so might have repeated myself/not made sense.

Also, I know some of the dealers there, and sometimes, not always, we (dealer) know the first card out of the shoe (not the burnt card). So he/she will hint to me. And without being too suspicious, I bet as much as I think i can get away with if its a T or A.

That is all.
 

kewljason

Well-Known Member
#19
I can see where the dealer "hinting" the first card to your can greatly add to your EV. (in the form of free room and board at a state run facility) lol.
 

N&B

Well-Known Member
#20
16 ain't enough

And to think, I was going to suggest:

<+2 = 1x
+2 = 2x
+3 = 4x and Ins.
+4 = 7x + Ins
+5 = 12x + Ins
>+5 = 20x + Ins

and a get out of backroom free card.:devil:
 
Top