callipygian said:
Yes, this is true. However, when you change the game (say, by doubling your bet at counts of +1 or more) then what happens is that the percentage wins FOR EACH HAND change. As a result, you need to recalculate Appendix 4 for every true count; then, you have to multiply each of the variances by the amount you bet at that count; then, you have to normalize the set of variances by the percentage of time that you are playing at that count. When you add them all up, you get your total variance, and then take the square root of that for your total SD.
Well OK. It still just sounds like if the Wiz table had all the net wins of -8 to 8 for that game by each TC and their frequencies as you suggest, the advantage and variance at each TC would fall out in the same way it did in the Wiz table.
So, to get back to my original point, I can see edge enters into the calc eventually maybe but I don't see why needing to know it in advance is some kind of pre-requisite. I don't even see how you could even know the edge in advance.
Is there anything in what you suggest above that requires you to know the edge initially? Need you not know anything more than freq of net wins and their pay-offs at each TC?
I only included all those decimals above so, if I did it right, the way I think you are suggesting, you can see I did use the edge in the calculation and it was hard to tell from the Wiz result exactly what he did since the edge makes so little difference in this case. Is that what you would get? I always feel better if someone can confirm anything I do lol.
I guess I always assumed when a sim gives me the variance and adv at each TC that in effect it already worked out a series of "Wiz tables" like above except for each TC. And, when combined, basically would end up with a summary Wiz table like in his appendix? All always assuming a 1 unit initial bet per round.
What do sims do - do they subtract out the EV^2 of that particular TC when they give you variance or SD at a TC like, say, in CH10? Did they need to know the edge in the first place?
After that, if you want to bet 10 units at +10 or -10, your avg initial bet unit will obviously have changed. So also will have your avg overall EV.
But, am I wrong? - I'm just asking and it sure wouldn't be the first time, that's for darn sure - in thinking even God couldn't change the freq and net unit wins at each TC individually, given the usual stuff of count system, etc and also overall?
Assume what you want but the game itself can't change - you'll always have a net win of so many units so often from a 1 unit initial bet.
Do I need to know anything more to calc variance, say in roulette, than 20/38of the time I'll lose 1 unit on red and 18/38 of the time I won't with a 1-1 pay off to know that my variance is 0.99723 per spin? If I know those frequencies and net wins, I'll know the edge too in the process won't I? If the rules of the game allowed red to be paid at 2-1, all I still need to know to calc variance is how often a winning bet will occur compared to a losing bet?
Anyway, broadly speaking, that's why I think, mistakenly or not, to paraphrase Tina, "what's edge got to do with it?"
