zengrifter
Banned
Psychedelic crazed GANESH.You look like a psychodelic crazed gremlin?
Sir BJ, please run a near identical sim and include a third system - ZEN. Thanks. z(crazed one)g
Psychedelic crazed GANESH.You look like a psychodelic crazed gremlin?
Psychedelic crazed GANESH.
Sir BJ, please run a near identical sim and include a third system - ZEN. Thanks. z(crazed one)g
I modified the tables so there were no TC's higher then +10 or lower then -10. For example, 16v5 is hit at TC< -13. I changed this to always stand.twice as many indexes were used for the canned HiLo Full indexes sim as were used in the canned Mentor full indexes
ZG,
Here are the sims from the CVData configured on my laptop. You will notice I added a sim for HiLo +/-10. Based on QFITS earlier response I modified the tables so there were no TC's higher then +10 or lower then -10. For example, 16v5 is hit at TC< -13. I changed this to always stand. BJC
It makes no sense to change Mentor to count-per-deck. In fact that would invalidate the comparison. Simply using the same indexes is close enough. And as I said, with the canned Sweet-16 sims, Mentor clearly outperforms level I strategies.
Norm, I'm not sure we're understanding each other. Wouldn't the elimination of all the calibrating differences between Hi/Lo and Mentor (card tag scale, true count scale and index range) be the most homogeneous way to accurately compare the two? As another example, wouldn't it be clearest when comparing Zen with Mentor to convert Mentor to "count-per-deck", divide all its indices exactly in half (or do the inverse with Zen) -- then run the sims with optimum bets?
Are you saying to convert one of the strategies so both are compared with the similar true count conversions, say both using 1dtc or both using 2dtc conversion? BJC
Are your index numbers for Mentor being "scaled" appropriately? Notice that its published indices scale them according to the "count-per-two-decks" TC method. Hence, the index for 15 vs. 10 is +15 TC. If you were to run the sim using the conventional "count-per-deck" TC, this play should kick in at +7 or +8 TC. Furthermore, if you're limiting the index plays that get tripped in by using a fixed TC number, even after making the appropriate TC adjustments, certain Mentor index plays will be will be deleted by mere virtue of its higher card tags.
There has to be something glaringly wrong with the Mentor sim results, and I'm not sure what it is. I can think of two cures.
The first would be to run Hi/Lo and Mentor, each playing all the hands according to strict Basic Strategy. Since both systems have a 97% BC, their yields should be virtually the same, as long as the larger bets are all tripped in at nearly the same advantage points.
The second would be to divide all the Mentor card tags in half, so that the deuces, 7's, 9's and Aces are all plus or minus a half point, while the 3's thru 6's and 10's are plus or minus one point (this does not change the accuracy of the system). Then -- run the two sims again, both using the "count-per-deck" TC method, and both systems using the exact same set of index numbers! Since Hi/Lo has a PE of 51% and Mentor's is 62%, I can't imagine Mentor not doing better (even though some of the indices should be slightly different due to the 7 and the 9).
Yes, as well as the card tag "scales" and index play TC limiters, so that nothing in the program allows anything to sneak thru the cracks due to those "out-of-the-box" differences.
After running about a dozen sims, I was going back over them to see if I missed something. One item I doubled checked was to see what how far apart the hands played were between HiLo and Mentor. As it turns out, per CVData sims I ran (not canned) using the I18 indices, a WO-2 point in HiLo played 42% of all hands. To achieve a similar WO point using Mentor I had to go down to TC-5 to play 48% of all hands. Does that sound about right?
BJC
Norm, I'm not sure we're understanding each other. Wouldn't the elimination of all the calibrating differences between Hi/Lo and Mentor (card tag scale, true count scale and index range) be the most homogeneous way to accurately compare the two? As another example, wouldn't it be clearest when comparing Zen with Mentor to convert Mentor to "count-per-deck", divide all its indices exactly in half (or do the inverse with Zen) -- then run the sims with optimum bets?
Well, we all know that (except BJ Count, of course), but we are having trouble proving it in this thread. zgAnd yes, Mentor clearly beats HiLo.