not sure i follow
According to Qfit using SCORE:
2 hands all the time
beats
2 hands when positive
beats
1 hand all the time
Betting .73% ? of 1 hand bet on each of 2 spots
The above does not consider game speed.
In the short run; about 100 hrs, variance is higher. Obviously...
all of you need to man up!
:laugh:
It's not like there are not other sites.:rolleyes:
I have enjoyed the site. All the debates & characters. The best part of this site was that it was divided into so many sections.
Wish everyone the best
May your A get painted
:cry:
according to Qfit
The highest SCORE is playing 2 hands all the time. This is for 100 hands played.
Some factors:
The 2nd hand slows the game down, not just your play but dealer payoffs etc.
If you have to bet double table minimum it can be a factor, but for the dealer to even take the...
big dog
By coming in with a big bet you become top dog
I imagine the other player tipped, perhaps something to consider doing.
If one wongs a lot this can be a frequent issue & could get costly.
variables
Depends on size of bank & table minimums in real world
In theory no, u don't go broke because can infinitely resize down on losses
.999999% chance of not losing 99% of bank
With perfect resizing down on losses
kiss
Agree with last paragraph, makes sense a $400 bet is larger then dbl $200 due to variance.
Make the betting easy:
Remember the ramp you will use the most & then make the easy adjustment when facing the other situation. The same approach can be used when playing different games...
who, what, where
$100 on 1 spot or 2 spots of approx $73 are the same in terms of ror. In the short run, about 100 hours variance is higher. Trip ror goes up.
If one spreads a $100 bet over 2 hands it would cut variance; long & short run, though EV is lost because you are eating cards.
N0 problem
:eek:At 1 SD of N0 you have only a 16% chance of results falling below the 68% 1 SD range and the 16% above the range or 84% chance of winning.
100% of total results - 16% of losing results = 84% chance of winning.
Errr umm
I think;)
I also edited my previous post to include 4n0 &...