Automatic Monkey
Banned
Whoa, wait. In modern shoe games when you're using huge spreads and backcounting, the lower BC of the Zen count is a detriment. Zen somewhat underperforms High-Low if your spread is big enough. The effect is worse in games with any of the most desirable rules (S17,LS,RSA) because the EOR of the ace is boosted by these rules. Zen is a great count for tougher games like H17, D10, DD because the advantage of the ace is significantly diminished by those rules and the half-rank on the ace is a lot closer to reality.bjcount said:Are you kidding? 1 & 3 are so close in shoe games that if you make just 1 mistake using ZEN per 20 hrs play time they'd be dead even.
Not taking anything away from AM but BF is a simplified & rounded version using RPC tags, it doesn't come close to 1 & 3 when properly played.
Flash you really need to invest in cvdata and find out for yourself.
BJC
Being the most important playing index is right at 0 and most of the other good ones happen to be very close to 5 and 10, the rounding doesn't really cost you anything. The thing about indices is they represent the point where it doesn't matter if you do the play or not. So if the TC is +8 it doesn't matter at all that an index that is exactly +4 has been rounded to +5. And when the TC is +4, it hardly matters at all, the decision is close to a coin-flip.
All of it amounts to angels dancing on the head of a pin; we all should live so long as to expect to realize a difference between all these counts!