Di, Score, N0

bjcount

Well-Known Member
I am running sims and need some assistance on betting strategies I came up with. Just working with CVData for the third time and trying every betting configuration possible with my playing strategy. Rules are 6D, S17, DAS, LS, Split A's 1x, 1 card, wong out at <-2. (sim=100mil)

In your opinion, which one would be the best one to work with. Let's say we are a green chipper, $25min, with a 30K bankroll:
Ramp $/hr SD(hand) DI SCORE N0 IBA
1-15 4330. 4.65 6.33 40.01 24,994 1.179
1-15 4217. 4.47 6.19 38.31 26,105 1.138
1-12 3942. 3.91 5.96 35.56 28,120 .887
1-12 3812. 3.79 5.95 35.44 28,218 .888

After I worked out the above, then I plug the betting ramp into CVCX using the same playing strategy, the SCORE, DI, N0, etc come up different. Is this a normal occurance as each sim will produce a slightly difference result?
Thanks in advance for your help.
BJC
 
Last edited:

Sonny

Well-Known Member
bjcount said:
In your opinion, which one would be the best one to work with.
In terms of profit, go with the highest SCORE (which will also have the lowest N0). If you don’t think you can get away with that at a particular casino then you’ll need to look at alternate strategies, but that’s something you’ll have to decide on your own based on the casino’s conditions.

bjcount said:
After I worked out the above, then I plug the betting ramp into CVCX using the same playing strategy, the SCORE, DI, N0, etc come up different.
It might be a slight difference in the sim settings, but it's probably due to the small sample size. Try running the sim for a billion hands (or at least 500 million) and see if the results are closer. If you run the same sim twice and get significantly different answers, you didn’t run it long enough.

-Sonny-
 

QFIT

Well-Known Member
bjcount said:
I am running sims and need some assistance on betting strategies I came up with. Just working with CVData for the third time and trying every betting configuration possible with my playing strategy. Rules are 6D, S17, DAS, LS, Split A's 1x, 1 card, wong out at <-2. (sim=100mil)

In your opinion, which one would be the best one to work with. Let's say we are a green chipper, $25min, with a 30K bankroll:
Ramp $/hr SD(hand) DI SCORE N0 IBA
1-15 4330. 4.65 6.33 40.01 24,994 1.179
1-15 4217. 4.47 6.19 38.31 26,105 1.138
1-12 3942. 3.91 5.96 35.56 28,120 .887
1-12 3812. 3.79 5.95 35.44 28,218 .888

After I worked out the above, then I plug the betting ramp into CVCX using the same playing strategy, the SCORE, DI, N0, etc come up different. Is this a normal occurance as each sim will produce a slightly difference result?
Thanks in advance for your help.
BJC
Post-sim calculators, like CVCX, don't handle Wonging the same as simulators. CVCX assumes that when you sit down, someone else leaves. CVData does not make this assumption. That gives different results.
 

bjcount

Well-Known Member
by Sonny said:
In terms of profit, go with the highest SCORE (which will also have the lowest N0). If you don’t think you can get away with that at a particular casino then you’ll need to look at alternate strategies, but that’s something you’ll have to decide on your own based on the casino’s conditions.
Thanks Sonny for your replies,
I have to work on an advanced betting strategy as these results were based on a basic one. For the past few weekends at my favorite store I have been able to use a 3/4 parley up to 20 units without any heat but I would like to work out a progression that brings in a better SCORE, if one applies. I don't usually go out 20units but on each weekend I was fortunate to have a couple of phenomenal shoes.

QFIT said:
Post-sim calculators, like CVCX, don't handle Wonging the same as simulators. CVCX assumes that when you sit down, someone else leaves. CVData does not make this assumption. That gives different results.
Thanks QFIT N. for the reply.
I set CVData for leave at <-2 with forced reshuffle. So I presume the forced reshuffle resets the count for index play where CVCX assumes continues play.
I hope I got that correct.

BJC
 

Kasi

Well-Known Member
QFIT said:
Post-sim calculators, like CVCX, don't handle Wonging the same as simulators. CVCX assumes that when you sit down, someone else leaves. CVData does not make this assumption. That gives different results.
I'm also curious as to whether CVDATA would count a split hand as 1 "round" but CVCX would count it as 2 "hands"?

Would CVDATA count spreading to 4 boxes as 1 "round" but CVCX would count it as 4 "hands" played?

I think that's what I think from what I can gather.

And would CVBJ also count, or maybe only count, if CVCX doesn't, the above as 2 "hands" and 4 "hands"?

I only have a CVBJ version from when we were both young lol. Can you say 2.0 lol? So I'm pretty clueless on CVCX and CVDATA.

But, what you said above, is something I never thought about lol.

If someone wants to wong-out at -1 or whatever, sitting down at a full shoe with NMS entry allowed, I guess you're saying CVDATA would be the "better" software to use?

This "wonging-out" stuff is yet another universe, amongst many, I have trouble grasping lol.
 
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