Is it possible to program CVData to sim doubling for less on certain hands at certain counts?
I was thinking about using double for less as camo. I sometimes will double A v. A, or 10 v. (10 or A) at low counts as a cover play -- as described in "Burning the Tables." This has a cost, of course, and would have less of a cost if I doubled for less.
I am also wondering if there are certain BS plays where doubling for less might have an equivalent or slightly improved expectation over the BS play. 9 v 2 or 7 come to mind.
I was thinking about using double for less as camo. I sometimes will double A v. A, or 10 v. (10 or A) at low counts as a cover play -- as described in "Burning the Tables." This has a cost, of course, and would have less of a cost if I doubled for less.
I am also wondering if there are certain BS plays where doubling for less might have an equivalent or slightly improved expectation over the BS play. 9 v 2 or 7 come to mind.