Persnickety1
Member
There are many good EV calculators available online where I can research what the house edge is given a set of table rules.
Can anybody please point me to a web site, preferably freeware, with calculators or graphs that could help me adjust the EV of a game for a specific penetration?
Everybody knows that a game with EV=-0.448% (6D,H17,DAS, surrender) is not as great as a game with EV=-0.543% (6D,H17,DAS, no surrender) if the penetration on EV=-0.448% is lousy and the penetration on EV=-0.543% is great.
Is there a rule of thumb for determining just about how much additional penetration is required to negate the effect of a bad rule, like maybe the lack of a surrender option?
I found some promissing charts on the QFIT site, but apparently those are password protected, only for CVCX users.
Can anybody please point me to a web site, preferably freeware, with calculators or graphs that could help me adjust the EV of a game for a specific penetration?
Everybody knows that a game with EV=-0.448% (6D,H17,DAS, surrender) is not as great as a game with EV=-0.543% (6D,H17,DAS, no surrender) if the penetration on EV=-0.448% is lousy and the penetration on EV=-0.543% is great.
Is there a rule of thumb for determining just about how much additional penetration is required to negate the effect of a bad rule, like maybe the lack of a surrender option?
I found some promissing charts on the QFIT site, but apparently those are password protected, only for CVCX users.