If they offered a card counting class?
What if there's a casino that did this:
- Offer a card counting class. Teach basic strategy and a simple count, like hi-lo
- Offer a beatable game, but not a good game. (A game that no serious counter would ever bother playing. Like H17 8 deck shoes with table min of 10, max of 100, or min of 25, max of 250)
- Only restrict players if their hourly EV is higher then $20 (and do not 86 those players, just reduce pen to where the game's only break-even, or lower the table maximum on them)
- Leave out important parts like looking for good pen, good rules
999 out of 1000 people who take the class will lose money. The 1 out of 1000 who have a clue and may become successful counters will quickly move on once they realize they can get a much better game elsewhere
I bet they would make a killing. Other casinos that offer good games probably won't like it since the successful counters will go there, but that's an added bonus, hurt your competition as well
What if there's a casino that did this:
- Offer a card counting class. Teach basic strategy and a simple count, like hi-lo
- Offer a beatable game, but not a good game. (A game that no serious counter would ever bother playing. Like H17 8 deck shoes with table min of 10, max of 100, or min of 25, max of 250)
- Only restrict players if their hourly EV is higher then $20 (and do not 86 those players, just reduce pen to where the game's only break-even, or lower the table maximum on them)
- Leave out important parts like looking for good pen, good rules
999 out of 1000 people who take the class will lose money. The 1 out of 1000 who have a clue and may become successful counters will quickly move on once they realize they can get a much better game elsewhere
I bet they would make a killing. Other casinos that offer good games probably won't like it since the successful counters will go there, but that's an added bonus, hurt your competition as well