KO Question Please Help!!

rmi227

Active Member
OK, I just ran a 100,000,000 hand simulation. The rules were 2 Deck Stand soft 17. DAS 70% Pen. My question is this, in KO the key count is +2. You should have an edge at +2. But my simulation shows that KO is only profitable when the count is +4 or more. Anything below +4 loses. Can anyone explain this??? Thanks..
 

zengrifter

Banned
rmi227 said:
OK, I just ran a 100,000,000 hand simulation. The rules were 2 Deck Stand soft 17. DAS 70% Pen. My question is this, in KO the key count is +2. You should have an edge at +2. But my simulation shows that KO is only profitable when the count is +4 or more. Anything below +4 loses. Can anyone explain this??? Thanks..
With HiLo you would have a +EV @ +2 TC in 2D s17, but with KO 2D the +EV is not reached until +4 RC, I think. zg
 

rmi227

Active Member
Thanks for your input. Then why would you raise your bet at +2 or +3 if you have a negative expectation??
 

ScottH

Well-Known Member
zengrifter said:
With HiLo you would have a +EV @ +2 TC in 2D s17, but with KO 2D the +EV is not reached until +4 RC, I think. zg
For KO, if you do not alter any of the numbers from the book, +4 is the pivot point, not the key count.

rmi227 said:
OK, I just ran a 100,000,000 hand simulation. The rules were 2 Deck Stand soft 17. DAS 70% Pen. My question is this, in KO the key count is +2. You should have an edge at +2. But my simulation shows that KO is only profitable when the count is +4 or more. Anything below +4 loses. Can anyone explain this??? Thanks..

If you use the IRC of -4 suggested in the book, the key count would be +1, so any RC of +1 or higher should yield a positive expectation.

Check to make sure you are using an IRC of -4.
 

rmi227

Active Member
Scoot thanks for your reply. I just ran another 100,000,000 hands. It's negative at positive 1,2,3 it goes positive at +4. Tje IRC is at -4. I am using the KO simulator. Please Help!!
 

ScottH

Well-Known Member
rmi227 said:
Scoot thanks for your reply. I just ran another 100,000,000 hands. It's negative at positive 1,2,3 it goes positive at +4. Tje IRC is at -4. I am using the KO simulator. Please Help!!
I ran my own sim using the KO software and had similar results. The only counts getting positive expectations were at +4 and higher. The key count for 2-decks using a -4 IRC is +1 so you should definitely see positive results at +1, +2, and +3 as well. I don't know what the problem is...
 
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zengrifter

Banned
ScottH said:
I ran my own sim using the KO software and had similar results. The only counts getting positive expectations were at +4 and higher. The key count for 2-decks using a -4 IRC is +1 so you should definitely see positive results at +1, +2, and +3 as well. I don't know what the problem is...
Maybe you should move the 2D IRC to -6? g
 

ScottH

Well-Known Member
zengrifter said:
Maybe you should move the 2D IRC to -6? g
I don't know why you would. When you set it for 2 decks it automatically puts in -4 for the IRC and tells you that the key count is 1. I tried changing the IRC, and it still says key count is 1, it didn't change that.

I tried changing the IRC to -15 just to see what would happen and it still showed negative earnings until a count of 4 and higher. You can change the IRC all you want and it doesn't change. It probably doesn't even take into account what you type into for the IRC. I don't know what the deal is.
 

zengrifter

Banned
ScottH said:
I tried changing the IRC to -15 just to see what would happen and it still showed negative earnings until a count of 4 and higher. You can change the IRC all you want and it doesn't change. It probably doesn't even take into account what you type into for the IRC. I don't know what the deal is.
Ok, well until we gt the answer to the sim-mystery, you may have already answered the question with your next-to-last sentence. zg
 

21forme

Well-Known Member
When RC = +1, TC = +2 with 1.5 decks remaining and TC = +1 with 1 deck remaining. And at RC = +4, TC = +4 throught, being the pivot point. Somethiing's definitely wrong with the sim.
 

ScottH

Well-Known Member
zengrifter said:
Ok, well until we gt the answer to the sim-mystery, you may have already answered the question with your next-to-last sentence. zg
Maybe the sim always uses 0 as the IRC, then making the key count +5. So at all RC of +5 and higher would yield positive results. Although that wouldn't explain how there is positive expectation at +4... it's a mystery.

rmi227 said:
Maybee the Sim is right and KO is not so good..
Either there is something wrong with the sim, or we are doing something wrong. KO works just fine, it's a software problem or user problem. I don't know which...
 

rmi227

Active Member
To me it is very strange that the KO simulator does not show what KO the book does. I am very sceptical of KO now. Not sure if I will use it again. It sucks because I put a lot of time into learning it. How can we play it now until we find out what is wrong?
 

ScottH

Well-Known Member
rmi227 said:
To me it is very strange that the KO simulator does not show what KO the book does. I am very sceptical of KO now. Not sure if I will use it again. It sucks because I put a lot of time into learning it. How can we play it now until we find out what is wrong?
Many other simulations have been done using other software and they all show it to be pretty much equal to Hi-Lo. I wouldn't worry about it too much.
 

SPX

Well-Known Member
Hmm, well I would certainly like to know what's up as I have toyed with the idea of learning it. I have already played around a bit with KO Rookie and have been practicing counting down a deck.
 

QFIT

Well-Known Member
rmi227 said:
To me it is very strange that the KO simulator does not show what KO the book does. I am very sceptical of KO now. Not sure if I will use it again. It sucks because I put a lot of time into learning it. How can we play it now until we find out what is wrong?
There is nothing wrong with the KO strategy. The KO software is less than wonderful and they are replacing it.
 

rmi227

Active Member
Does anyone have a sim for KO 2 deck that they can post? I would like to know when I should start to ramp up my bets. Thanks..
 

QFIT

Well-Known Member
rmi227 said:
Does anyone have a sim for KO 2 deck that they can post? I would like to know when I should start to ramp up my bets. Thanks..
The book says +2. But with S17, DAS 70% penetration you can start raising at +1.
 
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