Why would a progression fail if only used when player advantage is at least + .1% ? Example .... flat bet ( $ 10.00 ) for shoe and then once in positive play a much larger progression. ($50.00)
I would add to the above:
Progression systems generally involve a 1 to 1 payoff. In bj what do you do if you split, double and lose? How does that work in the progression? If you decide to not split or double then you will be playing at a lower advantage or higher disadvantage.
The original post talks about progressions in positive situations. What I pointed out is the game of blackjack has features that disrupt a progression.
As an example:
You lose a bet
You double your bet
You then lose a split and double = 3 bets
total loss 4 bets
So what is your next bet? The choice probably disrupts the progression. So just even employing a progression is difficult. With Oscar's grind there are fixed rules that don't conform well with bj.
:joker::whip:
I use OG on Video BJ machines with a degree of success. The example you offer is meaningless because with Oscars Grind, you would not raise your bet after a loss.
The original post talks about progressions in positive situations. What I pointed out is the game of blackjack has features that disrupt a progression.
As an example:
You lose a bet
You double your bet
You then lose a split and double = 3 bets
total loss 4 bets
So what is your next bet? The choice probably disrupts the progression. So just even employing a progression is difficult.
If you want to use a specific progression like Oscar's grind there are fixed rules that don't conform well with bj.
:joker::whip:
I use OG on Video BJ machines with a degree of success. The example you offer is meaningless because with Oscars Grind, you would not raise your bet after a loss.
My post might not have been clear, I corrected it in my post and above
So you don't split or double when on a video bj machine? If you do split and double then you are using a pseudo Oscar's Grind.
The original post talks about progressions in positive situations. What I pointed out is the game of blackjack has features that disrupt a progression.
As an example:
You lose a bet
You double your bet
You then lose a split and double = 3 bets
total loss 4 bets
So what is your next bet? The choice probably disrupts the progression. So just even employing a progression is difficult.
The original poster mentions a specific progression "Oscar's grind" which has fixed rules that don't conform well with bj.
:joker::whip:
player or casino
Why would a progression fail if only used when player advantage is at least + .1% ? Example .... flat bet ( $ 10.00 ) for shoe and then once in positive play a much larger progression. ($50.00)
Great cover and you will not be totally left out when you are winning all those hands in the negative counts, which can happen alot![]()
I understand what you were saying, but what I was saying that the reason for you to post the problem with progressions and bj was unnecessary, since even if the progression could be designed to fit the game, it still wont change the fact that the progression will lose.
My post might not have been clear, I corrected it in my post and above
So you don't split or double when on a video bj machine? If you do split and double then you are using a pseudo Oscar's Grind.
I see nothing in Oscars Grind that wouldn't allow you to double and/or split.
The people who always seem to find fault with it never seem to have much familiarity with it.
I'm not advocating using it, just pointing out I have had a decent amount of success using it as a breakeven game and profiting from the cashback a certain casino gives on the money cycled thru its video games.
I guess my questions of playing only an Oscar's Grind type progression only when in a positive count. I understand a very large bankroll would be required.
Flat bet 1 unit in neutral and slight negative counts and then progress to 5 units in positive counts.
I don't know if 5 is enough ... maybe the start point is 10.
Okay, well regardless, the point still stands that your bankroll wouldn't have to be as large if you just bet optimally at each given count. And your bankroll will grow at the fastest rate if you bet optimally. That is the bottom line. The closer you are to optimal, the better. The only reason to deviate (such as using a progression system like oscar's grind) is for cover, longevity, or things of that nature.