Zen counting 8's and 9's ??

zengrifter

Banned
zengrifter said:
This is why I have pointed out many times that IF a player can master a single bivaluate side count, ideally of 7s (or 7s and 8s as a block), a count like ZEN with a single side of 7s would have a much stronger SCORE than HO2 with a side of Aces used mainly for betting. zg
At least that is my hypothesis (for 1-2D). Anyone? zg
 

boneuphtoner

Well-Known Member
This is why I have pointed out many times that IF a player can master a single bivaluate side count, ideally of 7s (or 7s and 8s as a block), a count like ZEN with a single side of 7s would have a much stronger SCORE than HO2 with a side of Aces used mainly for betting. zg
Although I've studied the game quite a bit, I don't understand this one. Since Zen already counts the 7s, why would a separate side count be helpful? And how would side counting 8's help? Playing efficiency? And how would you do this? Keep your 7's or 8's sidecount, and subtract from the running count to give your adjusted true count...in other words the opposite of AOII, etc?

I've heard people have stated that the single strongest level I strategy is HiLo with a side count of 7's....how would you do that? Supposedly this is even stronger than true counted KO.
 

FLASH1296

Well-Known Member
The Facts are all there.


Read Peter Griffin's The Theory of Blackjack, (6th ed.) See Chapter 5 — "Multiparameter Card Counting Systems" (pp 56-68,) You will learn all about the value of Side-Counting the Aces, 7's and 8's, and a lot more.

It is all there presented in language that any of us can understand completely, (and the advanced math that I cannot fathom.)

Just like much of what you will find in this great book, you will be fully amazed at what you will learn.

There is no justification in not having this book.
It will cost you about what you spend on lunch.

Whenever I meet someone who has pretensions of playing (serious) BJ, who tells me that they have been playing for several years; the conversation often digresses to BJ books they have read. If they haven't read Griffin I will urge them to do so, while secretly wondering how serious they are about learning the in's and out's of the game.


Wake up. Smell the Roses.


 

zengrifter

Banned
boneuphtoner said:
Although I've studied the game quite a bit, I don't understand this one. Since Zen already counts the 7s, why would a separate side count be helpful? And how would side counting 8's help? Playing efficiency? And how would you do this? Keep your 7's or 8's sidecount, and subtract from the running count to give your adjusted true count...in other words the opposite of AOII, etc?
Bivaluate cards (ie, cards that can bust some hands make others) the 7 is the strongest for playing adjsutment.

From QFIT -

[FONT=Arial, Helvetica, sans-serif]Multi-Parameter Side Counts[/FONT]

MP tables are normally used to improve playing efficiency by including the effect of the cards counted as zero. For example, in Hi-Opt II, 8, 9 and Ace are counted as zero. With CV, you select the cards that you wish to side count - say eights. (Multiple cards may be side-counted.) The following occurs:

  • Calculate the number of excess eights (may be negative) in the remaining cards
  • Multiply this number by the index value in the multi-parameter table for the current hand.
  • Temporarily subtract this from the running count
  • Recalculate the true count according to the current strategy's instructions for playing purposes only.
Example: Suppose you have 9 vs. 2. The deck has two excess eights. The Hi-Opt II MP index for 9v2 with a side count of eights is 2. Multiply that 2 by the 2 excess eights. You now temporarily reduce your RC by 4 making it less likely that you will double. This makes sense since the excess eights make it easier for the dealer to get a 20. This would have been missed by the normal Hi-Opt II count since it ignores eights.


For starters see -
 
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FLASH1296

Well-Known Member
The Skinny on Sevens.


To see the effect of deficit / surplus SEVENS, you can use the E.O.R. for 7’s in different hand match-ups — presented in The Theory of Blackjack.

I am posting a table [.pdf format], prepared by a bright friend of mine, re: the adjustment to playing indices for Side-Counted Sevens in Hi-Opt II.

GO TO > . . . http://www.mediafire.com/?s31tsb11dac3tvt


**************************************************************
 

boneuphtoner

Well-Known Member
Thanks guys! Will get the theory of BJ book...that is the one standard that is not in my library.

One quick question about what Zengrifter wrote: "the index value in the multi-parameter table for the current hand"...are those indexes determined by software like SBA? I've got that, but not on the computer I'm using at the moment. Are there any online sources for HiLo with a sidecount of 7's?
 

zengrifter

Banned
boneuphtoner said:
Thanks guys! Will get the theory of BJ book...that is the one standard that is not in my library.

One quick question about what Zengrifter wrote: "the index value in the multi-parameter table for the current hand"...are those indexes determined by software like SBA? I've got that, but not on the computer I'm using at the moment. Are there any online sources for HiLo with a sidecount of 7's?
Not SBA but CV. There was an Excel-based multiparameter generator
by Todd Jensen but I couldn't find it. Flash, do you have it?

The last part of the Michael Hall treatise - Hi-Opt I Seven Side Count Strategy Adjustments -
would be applicable to HiLo as well. zg
 
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boneuphtoner

Well-Known Member
zengrifter said:
Not SBA but CV. There was an Excel-based multiparameter generator
by Todd Jensen but I couldn't find it. Flash, do you have it?

The last part of the Michael Hall treatise - Hi-Opt I Seven Side Count Strategy Adjustments -
would be applicable to HiLo as well. zg
Thanks much Zengrifter and Flash! This is just terrific!

I read the Hall treatise and I think I'm getting it now. And if regular indices are any indication, I agree with you those numbers for 7's adjustment should work just fine for HiLo.

Last question, and I think this will ultimately decide whether I decide to give this a try. What sort of deck estimate resolution would be needed to do this? He mention half deck a couple of times, but I think he was just giving an example that happened to use the half deck depth. I currently use half deck resolution for pitch games, and whole deck for shoe games. I think if I had to improve shoe game resolution to half deck, I could probably do it with practice. I think if I have to use quarter deck resolution, I think I could do it with a little practice for pitch games, but for shoe games fuggedaboutit!
 
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