Does anyone know the optimal amount of players for there to be at a single and/or double deck table.
I have been most successful with playing with two others.
I beg to differ. Playing with one other person at a SD table is optimum, simply because 2 players extend the penetration of the deck dealt.In double deck I agree that heads-up is ideal.The optimal number of players in these games is one. You get a good count, those cards are all yours (if the dealer doesn't get them of course :joker: )
You get a bad count, you need to use the restroom. Come back and get a fresh deck!
I beg to differ. Playing with one other person at a SD table is optimum, simply because 2 players extend the penetration of the deck dealt.In double deck I agree that heads-up is ideal.
The question from the OP was "what is the optimal amount of players....", not spots, hence the reason for my reply.
Heads up is always ideal. It's not even close.
Respect back at ya.With all due respect your reply is wrong. 1 player with the ability to jump to 2 spots when needed is much better than two players each playing one spot.
Problem is you cannot control the other player. Let's say 2 rounds go by and no aces come out. Now he jumps to 2 spots, to try to get those aces. You just had your advantageous situation ruined by the other player.
Heads up is always ideal. It's not even close.
Respect back at ya.The primary problem with spreading to 2 hands in SD is HEAT It can get pretty toasty on a heads-up SD table when you are, in effect using a 1:8 spread. Been there, done that.Starting the deck with 2 spots may be feasible. Secondly, if we assume the normal player/dealer card per hand content (2.7-2.8) and then compare a dealer dealing 7 rounds to one player vs. 5 rounds to 2 players, we get a net gain of 2.5 cards/ deck or about 5%. That difference in pen. is significant in SD. As far as a second player is concerned, you're presuming an intelligence level exceeding room temperature, where I am not.
Nearly every floor-person immediately learns to be vigilant of players starting with one hand and spreading to two hands.
The way to go is to play TWO hands 'off the top' and spread to 2 hands if indicated; reduce from 2 hands to 1 hand as needed; but never spread to two hands after you have played a round with one hand.
Roger that.Nearly every floor-person immediately learns to be vigilant of players starting with one hand and spreading to two hands.
The way to go is to play TWO hands 'off the top' and spread to 2 hands if indicated; reduce from 2 hands to 1 hand as needed; but never spread to two hands after you have played a round with one hand.
I'm gone at a SD table when the 2nd player sits down (other than moi). On a DD table I'm comfortable with 2/3 others. After that I start looking for greener pastures.Ok, let's move on to other side this question can bring up.
What is the max amount of players/spots an SD/DD game can have before effecting the WR/SCORE etc etc?
i.e. when is it better to just get up and leave to find a less crowded table/session?
Nearly every floor-person immediately learns to be vigilant of players starting with one hand and spreading to two hands.
The way to go is to play TWO hands 'off the top' and spread to 2 hands if indicated; reduce from 2 hands to 1 hand as needed; but never spread to two hands after you have played a round with one hand.
I'm gone at a SD table when the 2nd player sits down (other than moi). On a DD table I'm comfortable with 2/3 others. After that I start looking for greener pastures.
You got it. A DD table with say 4 other players really slows down the hands/hr. When 5 players (including me) are sitting at the same table, there are invariably going to be glitches in the "flow", someone wants more color, another guy is telling the dealer to call over a cocktail waitress, another bozo can't find his players card etc. Then there are the idiots who ponder "tough" hands e.g. 16 v.7 A7, v 10 "should I dd this 10 vs Dealers Queen this time?". Not to mention your second spot is in more jeopardy on a crowded table and the infamous "Could you put out that cigarette?" even when I was there long before anyone else.I've ran sims that show decreases across the board, but it's only a few points for each category. Of course heads up provides the best figures, but DD with 7 spots being played has a decrease of about 4 points for SCORE, a few bucks for WR/hr and less than 1,000 N0 added.
So is "2/3 other players" more of a personal preference? I guess I can see that 7 spots takes a helluva lot more time to play through than heads up or 2/3 other players, resulting in less hands/hr.
Respect back at ya.The primary problem with spreading to 2 hands in SD is HEAT It can get pretty toasty on a heads-up SD table when you are, in effect using a 1:8 spread. Been there, done that.Starting the deck with 2 spots may be feasible. Secondly, if we assume the normal player/dealer card per hand content (2.7-2.8) and then compare a dealer dealing 7 rounds to one player vs. 5 rounds to 2 players, we get a net gain of 2.5 cards/ deck or about 5%. That difference in pen. is significant in SD. As far as a second player is concerned, you're presuming an intelligence level exceeding room temperature, where I am not.
Au contrair mon ami.I beg to differ. Playing with one other person at a SD table is optimum, simply because 2 players extend the penetration of the deck dealt.In double deck I agree that heads-up is ideal.