checkmugged
Active Member
I did some quick google searching and also searched past threads but haven't come up with much. Assuming I'm playing a 2D H17 DAS game, is either count 'better'? If so, why?
Checkmugged
Checkmugged
if you play primarily pitch, id say stick with AO2, but that's just me as i used to use it and could really feel the "vroom" under the hood on that bad boy. ZG and others have mentioned that the ace side count with quarter deck estimation is obsolete and that you must use a secondary combination count. but i've never seen anything prove that just using the ace side count is obsolete (i'd gladly welcome seeing something that proves this, beyond just a statement that "it is obsolete", as it would save me time for the 2-3 times a year i do get to play pitch these days). since i now play shoes 95% of the time i ended up switching to zen so i wouldnt have to side count 24+ aces.checkmugged said:Well if this is a sort of taboo subject I can claim ignorance - it didn't appear to be from other threads. I am well versed in the AO2 and from what I can tell the Zen count simply swaps out the -1 count from the 9 to the ace. I will not buy another book to read it and find out for myself it that's the suggestion unless someone can enlighten me why it would be worth my while, then I'd have np getting it. I can easily keep the ace side count in the AO2 so I'm doubting that changing from AO2 to any of the Zen counts would be worth it but if proved wrong, I'd change in a heartbeat.
Checkmugged
do you just mean it's "obsolete" because zen count gets same EV results as ace side-counted AOII? if that's what you mean then i disagree, as AO2 WILL yield higher EV on pitch games and shoe games if done well, however minute or insignificant you may deem that extra advantage. and in my world, if one system gains any bit of an advantage (however much extra work it takes to get it) over another system it is not "obsolete".zengrifter said:Keep your indices, swap the A and 9 tag values, work smarter not harder, get the same result.
Ace-neutral side-count systems are obsolete - those words came from the sainted Kenny Uston over 20-years ago, and he was correct. zg
If they're only obselete because someone thinks I'm working harder than it's far from obselete for me. I have no issues keeping the ace sidecount in 2 deck games, it's not work, it's automatic at this point, which means if I switched it'd be work changing the value of the regular count. If there's no added EV then I'll stick with AO2.zengrifter said:Keep your indices, swap the A and 9 tag values, work smarter not harder, get the same result.
Ace-neutral side-count systems are obsolete - those words came from the sainted Kenny Uston over 20-years ago, and he was correct. zg
There's no statistically significant advantage to either. AO2 will provide slightly better SCORE if used properly with the Ace sidecount. Hi-Opt II might be a better choice still, if you are willing to sidecount.checkmugged said:If they're only obselete because someone thinks I'm working harder than it's far from obselete for me. I have no issues keeping the ace sidecount in 2 deck games, it's not work, it's automatic at this point, which means if I switched it'd be work changing the value of the regular count. If there's no added EV then I'll stick with AO2.
Checkmugged
My answer is known here, but I'll repeat for some of the newcommers - UNLESS you use proficiently a secondary count consisting of A-2 vs 2&5+1, or similar, you will not realize the extra theoretical gain that AO2 portends. Ace density estimate per 1/4D as proposed by Humble and Carlson and Uston and Revere will NOT cut it. SO you wind up working harder to get the same gain as ZEN w/o Ace side-count. AND if your Ace 1/4 deck density estimate is not up to speed you won't even get your ZEN's worth.rukus said:do you just mean it's "obsolete" because zen count gets same EV results as ace side-counted AOII? if that's what you mean then i disagree, as AO2 WILL yield higher EV on pitch games and shoe games if done well, however minute or insignificant you may deem that extra advantage. and in my world, if one system gains any bit of an advantage (however much extra work it takes to get it) over another system it is not "obsolete".
this is exactly what i was looking for. thank you for this. and yes, i agree, "antiquated" is a better term to use. i think obsolete offends too many people, and we wouldnt want to hurt any feelings, would we? :cry:zengrifter said:My answer is known here, but I'll repeat for some of the newcommers - UNLESS you use proficiently a secondary count consisting of A-2 vs 2&5+1, or similar, you will not realize the extra theoretical gain that AO2 portends. Ace density estimate per 1/4D as proposed by Humble and Carlson and Uston and Revere will NOT cut it. SO you wind up working harder to get the same gain as ZEN w/o Ace side-count. AND if your Ace 1/4 deck density estimate is not up to speed you won't even get your ZEN's worth.
If you disagree with me on this you are disagreeing with Arnold Snyder, and especially with Ken Uston, who had a serious vested interest in Ace side-count systems.
Now IF you only play 1-2D and you must side count a single card, use a modified ZEN (ie, 12222000-2-1) with a side count of 7s with bivaluate departure matrices.
Oh, and by obsolete, perhaps I should say instead 'antiquated'.
Lastly, AO2 is further antiquated by virtue of the inclusion of the 9-1, which is overall detrimental and offsets at least part of the theoretical gain from the neutralized Ace. And which is why HO2 is stronger than AO2. So there is a two part improvement by swapping the A-9 tags in AO2. The good news is that you can keep your AO2 indices. zg
Unbalanced Zen. You can true count it if you wish, or use it in running count mode.Count said:Thank you Zen, that was well said. I have a question on the subject on HO2 and Zen with 7s side count like you said earlier in pitch games. Taking ease of use with MP tables and indices and all the other advanced bells and whistles, which would you consider or tell others to use?
I'm thinking about taking this advice and using the TC version. For pitch games, what would I want to use as far as TC conversion? 1/4D or 1/2D? And does the BBIBJ book show the indexes for UBZ for SD and 2D games?Automatic Monkey said:Unbalanced Zen. You can true count it if you wish, or use it in running count mode.
Neither 1/4D nor 1/2D - use either 1D-based TC or 2D-based TC conversion (the confusion around this will trigger more discussion)Count said:I'm thinking about taking this advice and using the TC version. For pitch games, what would I want to use as far as TC conversion? 1/4D or 1/2D? And does the BBIBJ book show the indexes for UBZ for SD and 2D games?
has anyone done sims on UBZ with 7 sidecount vs regular balanced zen (or AO2 with side count aces vs UBZ with side count of 7s) in terms of EV, score, and whatnot? this is an interesting idea.zengrifter said:Neither 1/4D nor 1/2D - use either 1D-based TC or 2D-based TC conversion (the confusion around this will trigger more discussion)
BBIBJ does NOT offer UBZEN. zg
I can't remember anyone doing multiparameter sidecountrukus said:has anyone done sims on UBZ with 7 sidecount vs regular balanced zen (or AO2 with side count aces vs UBZ with side count of 7s) in terms of EV, score, and whatnot? this is an interesting idea.
im away this week and don't have access to my CVData, but maybe when i get back i will take a look into this to see if it's possible torun this comparison sims. I've never done multi-param tables in CVData and can't remember off top of my head - do you (or QFIT or anyone else) know if it's possible to set up multi-param counts in CVData?zengrifter said:I can't remember anyone doing multiparameter sidecount
w/UB'd count, need to think it through. zg
Not to sound like I don't know anything about Zen but.... You were right, I am confused as to what you mean by using 1D or 2D conversion in a pitch game. How does this work?zengrifter said:Neither 1/4D nor 1/2D - use either 1D-based TC or 2D-based TC conversion (the confusion around this will trigger more discussion)
BBIBJ does NOT offer UBZEN. zg