The Beat to deaths, didnt make any difference.
The problem was,for some reason, you must genereate, the H/S indexes, first, otherwise you'll get NEVER split on 88vX. As far as the other split indexes go, I believe you can Generate these(accurately) without having to Generate the H/S indexes first. Thats what made it so hard to track down.
One of the reasons, I was doing it this way, was because I was Generating seperate indexes, for 2 different counts. Also, make sure your playing strategy name and index generation name are the same when running seperate indexes.
On a side issue, could I get your opinion on which of these counts you think has better efficiency for 88vX? I cant decide!
a)12223210-1-3(A/X)
b)2223210-1-2-3(2/A)