If you knew then what you know now

aslan

Well-Known Member
If you knew then what you know now, which card counting system would you have learned and why?
 

RJT

Well-Known Member
Hi/Lo

I'd use the same system i learned in the first place - Hi/Lo. It combines power and simplicity and once you've got it mastered (assuming that you put the extra time into quarter deck estimation) its only a short step (compared to starting on a unbalanced count) on to shuffle tracking.

RJT.
 

aslan

Well-Known Member
I wonder if the reason I'm not getting more than one reply is that noone wants to get into a p___ing contest about who has the best system? Also, I know there must be a lot of trade-offs in choosing a system; for example, 1) do you expect to play SD and DD games or 6D and 8D shoe games? 2) do you want superior betting correlation or playing efficiency?, etc., etc. Personally, I am trying to find the best system for multideck shoe games, because where I usually go, they're the most plentiful, and the SD games have poor rules (BJ 6:5). Because KO has such a small edge in these games, I thought I'd do myself a favor and learn a better system in terms of player advantage. But, being new, I don't want to pick a system and learn it, only to find that I should have picked a diffenert system for my purposes. A discussion of the best, or better, systems would be interesting. I'm going to do a search, but I'm not sure that will yield the latest and best information. Sorry if I am commiting one of those newbie mistakes by asking such a basic question.
 

RJT

Well-Known Member
Don't worry about it.
A basic run down of the capibilities of different systems:

Level 1

A basic unbalanced count (KO/Red7's) is the easiest to learn and the best for the recreational player giving a good balance between power and simplicity and providing an advantage as close to the Hi/Lo as to not be worth arguing about for non-serious play.
Hi Opt I is the perfect count for those that are playing 1D games and are prepard to put a bit more effort into learning both a balanced count and indicies (strategy changes are worth far more in 1D games).
Hi/Lo is like the Hi Op I in that it requires more effort to learn than an unbalanced count but its far stronger at shoe games where betting corrolation is far more important.

Level 2

I'm sure those that use level 2 and beyond counting systems will be able to to give you a better understanding of how they feel that the extra effort put into learning these systems is justified by the small increase in advantage, but personally i feel that if you are viewing the game seriously enough to want to put in that much effort the extra brain space is better taken up by practicing something more advanced that could really increase your advantage.
I'd make the same argument for side count and again i'm sure others would disagree.

RJT.
 

bj bob

Well-Known Member
aslan said:
I wonder if the reason I'm not getting more than one reply is that noone wants to get into a p___ing contest about who has the best system? Also, I know there must be a lot of trade-offs in choosing a system; for example, 1) do you expect to play SD and DD games or 6D and 8D shoe games? 2) do you want superior betting correlation or playing efficiency?, etc., etc. Personally, I am trying to find the best system for multideck shoe games, because where I usually go, they're the most plentiful, and the SD games have poor rules (BJ 6:5). Because KO has such a small edge in these games, I thought I'd do myself a favor and learn a better system in terms of player advantage. But, being new, I don't want to pick a system and learn it, only to find that I should have picked a diffenert system for my purposes. A discussion of the best, or better, systems would be interesting. I'm going to do a search, but I'm not sure that will yield the latest and best information. Sorry if I am commiting one of those newbie mistakes by asking such a basic question.
If you're staying with the 6-8 shoe game, I would try the new simplified RPC that the Monk came up with, AKA, The Ben Franklin Count. I've reviewed it and it brings Revere's count power together with index simplicity. Only caveat though, it was designed for DAS. If that's your game then go for it.

bj bob,
Authorized Monkey Agent
 

zengrifter

Banned
bj bob said:
If you're staying with the 6-8 shoe game, I would try the new simplified RPC that the Monk came up with, AKA, The Ben Franklin Count. I've reviewed it and it brings Revere's count power together with index simplicity. Only caveat though, it was designed for DAS. If that's your game then go for it.
I have no problem with Monk-RPC/extreme rounded. M-RPC/exR (ie, 'Ben Franklin) only has indices in -5 0 +5 +10. I would develop indices for both DAS and nonDAS versions w/separate indices on dealer A&6 for h17/s17, and then round them per my interview. Alternatively, I would round them to a slightly higher granularity of -6-3 0 +3+6+9+12. zg
 

aslan

Well-Known Member
RPC Source for Study?

zengrifter said:
I would have just stayed with the RPC, instead of going to RAPM then HO2 then ZEN. zg
What would be the best book or other source to purchase in order to learn RPC?

There seems to be a number of versions that go by the name RPC, for example, RPC PM, RPC APCS, RPC Lite, etc. Can you clarify where the serious student needs to go for the right information?
 

zengrifter

Banned
aslan said:
What would be the best book or other source to purchase in order to learn RPC?

There seems to be a number of versions that go by the name RPC, for example, RPC PM, RPC APCS, RPC Lite, etc. Can you clarify where the serious student needs to go for the right information?
Only here, since Revere's book is outdated for both playing and betting advice. The original RPC was calibrated to 1/2D TC, you will need 1D or 2D TC, sim the indices then round accordingly. AutoMonk can provide the betting schedules for 1-8D. zg

Ps- I said that IF I knew then... BUT if I had a choiceTHEN knowing what I know NOW I would begin and end with ZEN, or Mentor, or UBZ

tags (2-A)-
RPC: 122221 00 -2-2
ZEN: 112221 00 -2-1
MEN: 122221 0-1-2-1
UBZ: 122221 00 -2-1
 
Last edited:

aslan

Well-Known Member
zengrifter said:
Only here, since Revere's book is outdated for both playing and betting advice. The original RPC was calibrated to 1/2D TC, you will need 1D or 2D TC, sim the indices then round accordingly. AutoMonk can provide the betting schedules for 1-8D. zg

Ps- I said that IF I knew then... BUT if I had a choiceTHEN knowing what I know NOW I would begin and end with ZEN, or Mentor, or UBZ

tags (2-A)-
RPC: 122221 00 -2-2
ZEN: 112221 00 -2-1
MEN: 122221 0-1-2-1
UBZ: 122221 00 -2-1
Hahaha! ZG, you're something else! No wonder the casinos can't keep up with you. Thanks. And it's good to know there's more than one way to go. I'm going back to reread your bio.
 

moo321

Well-Known Member
If I knew then what I know now, I would have gotten into casino bonuses back when golden palace had a 2k monthly.
 

Kasi

Well-Known Member
moo321 said:
If I knew then what I know now, I would have gotten into casino bonuses back when golden palace had a 2k monthly.
Or when the Main Street Group had a $1000/week bonus at 3 different casinos :grin:
 
Top