lol yes Effectivness!:laugh:Blue Efficacy said:I think the OP meant "effectiveness!"
This might be a newbie ST question, but what's wrong with seeing the RC drop a whole bunch, and seeing how many decks that goes into? So if the RC drops 16 in 1/4 decks, and you see that 1/4 deck get spread into 1 decks, you know the RC is going to drop an average of 4 per deck. Seems like it doesn't take extraordinary skill to determine that you could have an advantage for that 1 deck slug.Brock Windsor said:I will second what Bojack says and add that the most important skill is vision and estimation with control of the cut card being another must. Sucker is way off, a human can not retain the exact sequence of cards long enough get an advantage like that in BJ. Im not saying you can't pick up a cinch winner if you're great and the shuffle is a mess... but they would be freak occurences. A great ST might get a much better edge than a counter by cutting a fat slug directly to their hand, but the practical play is to cut a bad slug out or a rich slug into play and just use it to augment your counting game to give you a greater edge.
-BW
You'd be surprised to know what a human - even an AVERAGE human is capable of, given the proper techniques. And these "freak" occurrences are no where NEAR as rare as you might think, if you know what to look for.Brock Windsor said:Sucker is way off, a human can not retain the exact sequence of cards long enough get an advantage like that in BJ. Im not saying you can't pick up a cinch winner if you're great and the shuffle is a mess... but they would be freak occurences.
Not only is there nothing WRONG with that line of thinking, that's the first step to shuffle tracking success. The next step is to watch for the slug which mates with it, and combine both values. When you realize that the dealers are required to shuffle the exact same way every time; you'll find that this is easier than you might think.assume_R said:This might be a newbie ST question, but what's wrong with seeing the RC drop a whole bunch, and seeing how many decks that goes into? So if the RC drops 16 in 1/4 decks, and you see that 1/4 deck get spread into 1 decks, you know the RC is going to drop an average of 4 per deck. Seems like it doesn't take extraordinary skill to determine that you could have an advantage for that 1 deck slug.
Thanks, Sucker. I assume you've had some success with shuffle tracking in your timeSucker said:Not only is there nothing WRONG with that line of thinking, that's the first step to shuffle tracking success. The next step is to watch for the slug which mates with it, and combine both values. When you realize that the dealers are required to shuffle the exact same way every time; you'll find that this is easier than you might think.
And after you do this for a while, your mind will then start to open up to almost unlimited possibilities......
Some points to think about:assume_R said:This might be a newbie ST question, but what's wrong with seeing the RC drop a whole bunch, and seeing how many decks that goes into? So if the RC drops 16 in 1/4 decks, and you see that 1/4 deck get spread into 1 decks, you know the RC is going to drop an average of 4 per deck. Seems like it doesn't take extraordinary skill to determine that you could have an advantage for that 1 deck slug.
This is my point. There are very few that would dispute the theoretical advantage ST will get you. The problem is when it is taken from theory to the practical application. Very few can actually perform what in theory is an advantage. I could make more money betting those who are willing to take a test on their tracking skills that they aren't right, then actually playing it right myself. No disrespect bcj, but you say you do this all the time. If you are tracking slugs, thats a good start, but are you tracking what they are shuffled with, or if not what is the composition of the tracked slug after the other random cards are shuffled into it? Are you considering the removal/addition of the value of your tracked slug into the rest of the shoe after the shuffle when figuring your random cards? Are you fairly certain what advantage your final track after shuffle has given you, and with that know what to bet and for how long? Following a few cards is a way to start tracking, but I wouldn't bet a nickel if I wasn't sure about the effects of the other variables connected with ST. I found most people do not train to ST, they just kind of let it happen and hope they get lucky. Most counters train to count, and for a lot of them thats even a lot to handle. If you don't put in even more time with training to ST then you do counting, I am willing to bet you are playing a losing tracking game. Not to mention, its not enough to train to ST, you need to train right. That I have seen to be about a 50/50 proposition among the players I have encountered claiming to be tracking. I hope all here that are tracking are part of the very small minority that can actually do it correctly. But that is probably just wishful thinking.blackchipjim said:I beg to differ on the effectiveness of shuffle tracking question. When shuffle tracking is used in conjuction with counting you can really increase your effectiveness. By tracking the shuffles and cutting if you are the cutter of the deck you can take immense advantage of the shoe. There is alot to consider here but alot of books deal with the theory. I do it all the time but it doesn't always work the way I want nonetheless it is one tool an ap can use.
That is exactly what I have been thinking about. If a tracked slug of 10s was diluted into a segment rich in small cards, then I do not see the advantage.Bojack1 said:If you are tracking slugs, thats a good start, but are you tracking what they are shuffled with, or if not what is the composition of the tracked slug after the other random cards are shuffled into it?
Well, I don't know how magical it all is. :laugh: And as I said, my efforts are very elementary, but you will notice my emphasis on 'very high slug'. Say you are playing a 6 deck game. You track a half deck slug that was +12. After 2 shuffles your half deck is now mixed into a 2 deck portion of the shoe. Now, I am not saying that 2 deck portion is +12. It may be deleted to +6 or +4 or even wiped out completely. It may even be +16 by now. A whole lot of unknown. But doesn't your "common sense" tells you, that 2 deck segment of the shoe has a better chance of being positive than negative? Again, I am not willing to risk 10, 12 or 16 units with all this unknown, but a marginal bump up seems reasonable to me, common sense-wise.aslan said:I have no expertise in the area of ST. However, if anyone could track a slug of cards through the shuffles I generally see at the casinos, then I would put it close to the realm of magic. The cards are mixed so well, one must know not only the initial slug of cards, but also the composition of the cards being shuffled into it. Then on the next shuffle go round, how in the world will anyone know the composition of the new cards being shuffled into the already shuffled into slug? To me it's more magic than skill, and I don't believe in magic. To me, the only use of shuffle tracking is when one has scouted high and low and found a casino or certain dealer that has settled for an atypically weak form of shuffle that mere humans have a chance of tracking through. Like I said at the beginning, I am no expert at ST, but I think I do possess a certain amount of common sense. Others may differ. lol