CV V6 planning

QFIT

Well-Known Member
#21
johndoe said:
Ah, here's one - very minor, but would be nice:

When I practice I do so with all the speeds maxed, or just about maxed. I get impatient otherwise. The only time I miss the count is occasionally when the dealer has BJ - it's tough to see them all before they're scooped.

So a separate delay for this would be nice. But again, no real priority. Maybe I just need to further refine my skills. :)
Hah!. I don't want to add another speed control as it's getting confusing. But, I'll find a way to delay this one.
 

assume_R

Well-Known Member
#22
Could you have something to assist in practicing the discard tray full of Spanish decks (groups of 48 cards vs. 52 cards)? Would be very nice to help estimating remaining decks in Sp21 games.
 

QFIT

Well-Known Member
#23
assume_R said:
Could you have something to assist in practicing the discard tray full of Spanish decks (groups of 48 cards vs. 52 cards)? Would be very nice to help estimating remaining decks in Sp21 games.
Yep.
 

assume_R

Well-Known Member
#24
QFIT said:
Gracias. Also I'm not sure what V5 has regarding Sp21 (I have V4 I believe) and if modified decks can be used with the custom bonuses, but if modified decks can't be used for practice yet, that would be a nice feature as well.
 
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EmeraldCityBJ

Well-Known Member
#25
Here's my list of requested features:
  1. A "fast" mode for CVBJ, enabling me to blast through several hands as quickly as possible. The only graphics necessary are a visual of the cards in play (rank & suit) and the discard tray so I can determine true count. The "fast" mode would be free of all unnecessary graphics animations. The UI should also be 100% controllable through the keyboard (no mouse required).
  2. More flexibility for configuring playing strategy. Awhile back, there was a game where the correct basic strategy was to hit a hard 20 and even a blackjack against most dealer upcards. The CV software couldn't be configured to simulate these plays. I never was able to properly calculate my expected win rate, or more importantly, my risk of ruin for this particular game.
  3. Improved Spanish 21 capabilities. The last version I purchased had the double-double down rule in CVBJ, but not CVData or CVCX. This let me practice the game, but didn't give me what I needed to determine my edge or my risk. With double-double down, there are some additional rule variations which should be listed as options. Some casinos allow redouble wagers to be for the full amount. However, most casinos cap redouble wagers to the table max (e.g. if the table max is $100, and your initial bet is $40, your first double is $40 more, your second double is $80 more, but your third double is truncated to the $100 table max rather than the full $160). A few places won't permit you to redouble at all if the full bet size exceeds the table max.
  4. A simplified means of entering side bet payouts. The "stacked" payouts are confusing and a potential source of error. It would be nice if the stacked payouts could be eliminated, and to set it up such that only the highest winning combination is paid.
  5. There are several BJ side bets based on poker hands. These are not straightforward to input in CVData. A means to select canned poker hands (e.g. 2, 3, or 4-card straight, flush, or straight-flush) could simplify this.
 

QFIT

Well-Known Member
#26
EmeraldCityBJ said:
Here's my list of requested features:
A "fast" mode for CVBJ, enabling me to blast through several hands as quickly as possible. The only graphics necessary are a visual of the cards in play (rank & suit) and the discard tray so I can determine true count. The "fast" mode would be free of all unnecessary graphics animations. The UI should also be 100% controllable through the keyboard (no mouse required).
From the menu, select Options-Settings-Speeds. Turn off the two animation options and adjust the speeds.

From the menu, select Options-Keyboard. Here you can set the keyboard commands.

EmeraldCityBJ said:
More flexibility for configuring playing strategy. Awhile back, there was a game where the correct basic strategy was to hit a hard 20 and even a blackjack against most dealer upcards. The CV software couldn't be configured to simulate these plays. I never was able to properly calculate my expected win rate, or more importantly, my risk of ruin for this particular game.
Strange game. I'll look at this. Currently hitting 20 is only in DBX and Hole-carding strategies.

EmeraldCityBJ said:
Improved Spanish 21 capabilities. The last version I purchased had the double-double down rule in CVBJ, but not CVData or CVCX. This let me practice the game, but didn't give me what I needed to determine my edge or my risk. With double-double down, there are some additional rule variations which should be listed as options. Some casinos allow redouble wagers to be for the full amount. However, most casinos cap redouble wagers to the table max (e.g. if the table max is $100, and your initial bet is $40, your first double is $40 more, your second double is $80 more, but your third double is truncated to the $100 table max rather than the full $160). A few places won't permit you to redouble at all if the full bet size exceeds the table max.
Double-double down is now in CVData. You are allowed to specify a unit cap, but cannot partial DD a redouble.

EmeraldCityBJ said:
A simplified means of entering side bet payouts. The "stacked" payouts are confusing and a potential source of error. It would be nice if the stacked payouts could be eliminated, and to set it up such that only the highest winning combination is paid.
Turn off the Additive option at the bottom of the screen.

EmeraldCityBJ said:
There are several BJ side bets based on poker hands. These are not straightforward to input in CVData. A means to select canned poker hands (e.g. 2, 3, or 4-card straight, flush, or straight-flush) could simplify this.
Look at the bottom option in the Mix and Match section. Allowed options currently include:

"Pair Mxd"
"Trips Mxd"
"Straight Mxd"
"Flush"
"Str. Flush"
"Suited Pair"
"Suited Trips"

You can select which cards count. For example, your first two cards and dealer up card, or your three cards, or your first card and both dealer cards, etc.
 

Finn Dog

Well-Known Member
#27
Norm:

Would love to see TC ability added to V6 for us TKO guys--for both the discard stats but especially for the index plays.

Adding it to the discard stats would be a convenience (as a player can double check his TC based off the RC discard stat at any time by simply doing the conversion).

However, the major problem I have now during practice is the quandary the index numbers represent: of course, only RC index numbers can be input--which makes practice sessions less than ideal. Below the "Norm", if you will :grin:.

Also re:

QFIT said:
Considered that long-time ago. Didn't want to get arrested in a casino with a recorder.
A while back there were "Casino Sounds" available on Limewire. Perhaps they can be added along with adding the voice of a Cocktail Waitress every 10 minutes or so. Perhaps add in random Ploppy phrases, screaming, Pit Boss statements, etc.

Best regards,

FD
 

QFIT

Well-Known Member
#28
Finn Dog said:
Norm:

Would love to see TC ability added to V6 for us TKO guys--for both the discard stats but especially for the index plays.

Adding it to the discard stats would be a convenience (as a player can double check his TC based off the RC discard stat at any time by simply doing the conversion).

However, the major problem I have now during practice is the quandary the index numbers represent: of course, only RC index numbers can be input--which makes practice sessions less than ideal. Below the "Norm", if you will :grin:.
TKO practice is planned. Six-deck RA TKO indexes can be found in the second edition of Modern Blackjack. (Only available in print and I haven't put out an announcement yet.)

Finn Dog said:
A while back there were "Casino Sounds" available on Limewire. Perhaps they can be added along with adding the voice of a Cocktail Waitress every 10 minutes or so. Perhaps add in random Ploppy phrases, screaming, Pit Boss statements, etc.

Best regards,

FD
Three days ago, a federal court found LimeWire and its founder/chairman, Mark Gorton, liable for copyright infringement, as if it wasn't obvious. I would like to see him in prison for the millions of workers he has harmed. IDC estimates that piracy has cost 500,000 jobs.
 

Finn Dog

Well-Known Member
#29
QFIT said:
Three days ago, a federal court found LimeWire and its founder/chairman, Mark Gorton, liable for copyright infringement, as if it wasn't obvious. I would like to see him in prison for the millions of workers he has harmed. IDC estimates that piracy has cost 500,000 jobs.
Agreed. I wasn't condoning illegal piracy, I was citing the reference of what I believe is a non-copyrighted shared file of generic casino sounds (that I found out about either in a post here on this site or BJinfo.com).

Best regards,

FD
 
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QFIT

Well-Known Member
#33
assume_R said:
Out of curiosity do you have a tentative time table for cvblackjack v6 or cvdata/cvcx v6?
I never have a time table. I switch projects too often. But, I will say that it will NOT be soon.
 

countmein

Active Member
#34
Finn Dog said:
Agreed. I wasn't condoning illegal piracy, I was citing the reference of what I believe is a non-copyrighted shared file of generic casino sounds (that I found out about either in a post here on this site or BJinfo.com).

Best regards,

FD
Just open this page in a web browser and play in a loop.
http://www.freesound.org/samplesViewSingle.php?id=51686

Then maybe add some of your own music on top of this.
 

QFIT

Well-Known Member
#37
That reminds me of another problem. That short clip is 4.5MB and MP3 files are already compressed. A long clip would greatly increase the download size.
 

Finn Dog

Well-Known Member
#38
Norm,

What about on the next release to aid with distractions, having the ability to click a button to enable live questions directed at the human player during play from chatty ploppies, a talkative dealer, a tip-hungry cocktail waitress, a suspicious pit boss, etc?

I found when I was first learning to count, live questions during real play would distract me the most (as this was something I never had during practice).

Regards,

FD
 

QFIT

Well-Known Member
#39
Finn Dog said:
Norm,

What about on the next release to aid with distractions, having the ability to click a button to enable live questions directed at the human player during play from chatty ploppies, a talkative dealer, a tip-hungry cocktail waitress, a suspicious pit boss, etc?

I found when I was first learning to count, live questions during real play would distract me the most (as this was something I never had during practice).

Regards,

FD
Additional distractions are something I have thought of adding. Things like cocktail waitresses are a bit gimmicky and don't really distract on a PC as you aren't likely to "get lucky." Music makes no sense since you can supply your own, as well as a TV or SO for noise. OTOH, simple numeric questions that you must answer, like what is 13*6, or what time is it or what is the index for xx, can screw up your count. Suggestions along these lines are welcome. I didn't come up with enough ideas to add them last version.
 
#40
One more thing... how about a data dump for CVShuffle? Instead of copy/paste the shuffle transforms one at a time, you could hit a button, specify the number of shuffles you want it to perform and write all the transform info to some kind of data structure that a user can access with his own routines. Should be easy.
 
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